Showing 4 open source projects for "fisch-script-engine-roblox"

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    OCRunner

    OCRunner

    Execute Objective-C code as script. AST Interpreter

    OCRunner is a dynamic Objective-C runtime that allows for executing Objective-C code at runtime on iOS. It enables injecting and running Objective-C scripts without recompiling, useful for debugging, hot-fixing, and dynamic feature extensions.
    Downloads: 1 This Week
    Last Update:
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  • 2
    SFBAudioEngine

    SFBAudioEngine

    A powerhouse of audio functionality for macOS, iOS, and tvOS

    SFBAudioEngine is an advanced audio engine designed for macOS and iOS, focusing on high-quality playback, precise audio control, and support for a wide range of audio formats. Built for modern Apple platforms, it provides developers with a robust tool for integrating sophisticated audio functionalities into their applications. It emphasizes extensibility, performance, and clean API design.
    Downloads: 0 This Week
    Last Update:
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  • 3

    FFmpeg iOS

    FFmpeg libraries for iOS

    This is FFmpeg libraries compiled for iOS. If you want to build it yourself, see https://github.com/kewlbear/FFmpeg-iOS-build-script.
    Downloads: 4 This Week
    Last Update:
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  • 4
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    Pop is an extensible animation engine for iOS, tvOS, and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. The API allows quick integration with existing Objective-C or Swift codebases and enables the animation of any property on any object. It's a mature and well-tested framework that drives all the animations and transitions in Paper.
    Downloads: 0 This Week
    Last Update:
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