Showing 4 open source projects for "cpu x"

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  • 1
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 1 This Week
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  • 2

    cppcrypto

    C++ cryptographic library (modern hash functions, ciphers, KDFs)

    cppcrypto provides optimized implementations of cryptographic primitives. Hash functions: BLAKE, BLAKE2, Echo, Esch, Groestl, JH, Kupyna, MD5, SHA-1, SHA-2, SHA-3, SHAKE, Skein, SM3, Streebog, Whirlpool. Block ciphers: Anubis, Aria, Camellia, CAST-256, Kalyna, Kuznyechik, Mars, Serpent, Simon, SM4, Speck, Threefish, Twofish, and Rijndael (AES) with all block/key sizes. Stream ciphers: HC-128, HC-256, Salsa20, XSalsa20, ChaCha, XChaCha. Encryption modes: CBC, CTR. AEAD modes:...
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    Downloads: 2 This Week
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  • 3
    Graph Nets library

    Graph Nets library

    Build Graph Nets in Tensorflow

    Graph Nets, developed by Google DeepMind, is a Python library designed for constructing and training graph neural networks (GNNs) using TensorFlow and Sonnet. It provides a high-level, flexible framework for building neural architectures that operate directly on graph-structured data. A graph network takes graphs as inputs, consisting of edges, nodes, and global attributes, and produces updated graphs with modified feature representations at each level. This library implements the...
    Downloads: 0 This Week
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  • 4
    WebGL Heatmap

    WebGL Heatmap

    A high performance WebGL/JS heatmap display library

    webgl-heatmap is a browser-side rendering library that uses the GPU via WebGL to draw smooth, continuous heatmaps from large numbers of data points. Instead of relying on CPU-bound canvas operations, it leverages fragment shaders and additive blending to accumulate intensity and colorize results in real time. The API lets you push points or weighted samples into a buffer and then renders a gradient map where hot areas emerge organically from density rather than discrete markers. Because most...
    Downloads: 0 This Week
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