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Scalaffinity is a library providing a core of functionalities for any social networking web site extracting and leveraging collective intelligence. Scalaffinity is built using Scala, Spring, JPA+Hibernate(Search)+EHCache, JUnit+DBUnit, Maven...
A library for use with arduino IDE to simplify using an i2c IO Expander chip.
The chip selected is a through-hole ic from Microchip, MCP23016.
Digikey part: MCP23016-I/SP-ND
UPDATE: This appears broken with recent builds of the Arduino IDE. A new version will be uploaded soon.
Command line parameters parser, calls corresponding user functions and, if necessary, checks type/semantic of values of inputed parameters. Uses Boost C++ libraries.
This is a tidy lightweight library implementing a series of C++ Design Patterns, aiming to be simple, clean and portable. This library is made to help C++ programmers to develop projects with clearer and more compact source code.
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Moved to GITORIOUS: http://gitorious.org/tinythread
TinyThread++ is a minimalist, portable threading library for C++. It is modeled after the current C++0x standard (draft), implementing a subset thereof, and acts as a simple replacement library for compilers that lack support for C++0x.
That project aims at providing a framework for SOCI (http://soci.sourceforge.net), so as to ease the packaging and delivery processes, allowing to deliver packages for a great number of Linux distributions, as well as for other Unices and MS Windows.
GameCode++ is an open source C++ library designed to help programmers easily and quickly develop 2D computer games. The library is made as general as possible, such that any genre of game can be easily and efficiently programmed with GameCode++.
HalfNetwork is a crossplatform C++ network library using ACE. Implementation of Half-sync Half-async pattern(POSA2). For details, visit our wiki - http://code.google.com/p/halfnetwork/w/list
XPC: A set of "Cross Platform C/C++" projects, a framework for basic software development. Includes a unit-test library (C), a C++ wrapper for it, and a utility library (C). Includes extensive design/tutorial documentation and Debian support.
Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
That project aims at providing a framework around the WSDLPull (http://wsdlpull.sourceforge.net) source code, so as to ease the packaging and delivery processes, allowing to deliver packages for a great number of Linux distributions and Unices.
a simple software implemented FPU. only 32bit precision is supported and the operation result is not accurate as modern FPUs, but it is light and compact. (uses simple 32bit integer operations only, good for machines that has no hardware FPU.)
LSGTL means LLX’s Static Graph Template Library which is a light-weighted header-only template library developed mainly for static graph analysis. LSGTL is expected to be used in laboratories for research purposes mostly.