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  • 1
    AstroNvim Community Repository

    AstroNvim Community Repository

    A community repository of common plugin specifications

    ...These specifications help manage the variety of plugins used in AstroNvim. To integrate the community plugins, add the provided configurations to your plugins setup preferably before you import your own plugins to guarantee all AstroCommunity changes are loaded before your own overrides. If you are using the AstroNvim Template This can be done in your lua/community.lua file.
    Downloads: 0 This Week
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  • 2
    HARPOON 2

    HARPOON 2

    Getting you where you want with the fewest keystrokes

    HARPOON 2 is a highly popular Neovim plugin created by ThePrimeagen that enhances editor navigation by letting users mark and quickly jump to frequently used files and terminals within their Neovim workflow. Unlike traditional global marks in Vim, Harpoon’s marks are per-project and automatically updated, meaning they follow files even as content changes, which streamlines switching between contextually relevant files during development. It comes with an intuitive menu system that lists...
    Downloads: 0 This Week
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  • 3
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 148 This Week
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  • 4
    FSAL

    FSAL

    Full Screen Assistant for LÖVE

    ...For all game creators with LÖVE. FSAL provides a function to easily handle full screen mode when creating games with the LÖVE framework. (LÖVE: https://love2d.org/) With FSAL you can easily implement full screen mode in your own games. You will also be able to easily implement the ability to switch between full screen mode and window mode. Furthermore, FSAL makes it very easy to create games that support freely resizable windows. It's beautiful! Try this!!!
    Downloads: 0 This Week
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    MongoDB Atlas runs apps anywhere

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  • 5
    30log

    30log

    30 lines library for object orientation in Lua

    30log, in extenso 30 Lines Of Goodness is a minified framework for object orientation in Lua. It provides named and unnamed classes, single inheritance, metamethods and basic support for mixins. In 30 lines.
    Downloads: 0 This Week
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  • 6
    char-rnn

    char-rnn

    Multi-layer Recurrent Neural Networks (LSTM, GRU, RNN)

    ...It supports common recurrent architectures including vanilla RNNs as well as LSTM and GRU variants, letting users compare behavior and output quality across model types. It is straightforward: you provide a single text file, train the model to minimize next-character prediction loss, then sample from the trained network to generate new text one character at a time in the style of the dataset. The project is designed for experimentation, offering tunable settings for depth, hidden size, dropout, sequence length, and sampling temperature to control creativity and coherence. ...
    Downloads: 0 This Week
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  • 7
    LuaLinq

    LuaLinq

    Lightweight Linq-like library for Lua

    Lightweight Linq-like library for Lua. For the latest version of this project, refer to http://code.google.com/p/lualinq/ Sorry for that. The syntax is very similar to LINQ and reminds of SQL, for those who already know those languages. It’s released with a BSD 3 clause license. It uses a very basic subset of Lua, which allows it to be used also in very restrictive embedding scenarios (e.g. videogames). The focus on data instead of processing makes it suitable for all those...
    Downloads: 0 This Week
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