Showing 2 open source projects for "token"

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    lua-resty-openidc

    lua-resty-openidc

    OpenID Connect Relying Party and OAuth 2.0 Resource Server

    ...When used as an OpenID Connect Relying Party it authenticates users against an OpenID Connect Provider using OpenID Connect Discovery and the Basic Client Profile (i.e. the Authorization Code flow). When used as an OAuth 2.0 Resource Server it can validate OAuth 2.0 Bearer Access Tokens against an Authorization Server or, in case a JSON Web Token is used for an Access Token, verification can happen against a pre-configured secret/key. It maintains sessions for authenticated users by leveraging lua-resty-session thus offering a configurable choice between storing the session state in a client-side browser cookie or use in of the server-side storage mechanisms shared-memory|memcache|redis.
    Downloads: 0 This Week
    Last Update:
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  • 2
    PECS

    PECS

    Entity Component System (ECS) for PICO-8 & Picotron

    PECS is a lightweight Entity Component System (ECS) framework tailored for PICO-8 and Picotron, implemented in just 567 tokens. Based on KatrinaKitten's Tiny ECS Framework v1.1, PECS allows developers to manage game entities and their behaviors efficiently within the token limitations of PICO-8.
    Downloads: 2 This Week
    Last Update:
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