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Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
That project aims at providing a framework around the WSDLPull (http://wsdlpull.sourceforge.net) source code, so as to ease the packaging and delivery processes, allowing to deliver packages for a great number of Linux distributions and Unices.
The DAMNED simulator is a Distributed And Multithreaded Neural Event-Driven simulation framework designed for Distributed Discrete Event Simulations, actually well suited for Large Scale Spiking Neural Network simulations.
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Libborland is a open-source library and header files for developing like a conio.h and graphics.h. With libborland you can compiling source code using functions and constans from borland librarys.
The dotorg framework is providing open source and portable RAD framework using bleeding edge open source software. (Get the C++ source via the SVN). [Dotorg framework is not linked with dotnet in any manner]
OptFlow is a C++ -based library for motion detection. It implements the classical Lucas-Kanade algorithm and a more advanced algorithm by Proesmans et.al. Several warping and morphing methods using the computed motion fields are also implemented.
a simple software implemented FPU. only 32bit precision is supported and the operation result is not accurate as modern FPUs, but it is light and compact. (uses simple 32bit integer operations only, good for machines that has no hardware FPU.)
LSGTL means LLX’s Static Graph Template Library which is a light-weighted header-only template library developed mainly for static graph analysis. LSGTL is expected to be used in laboratories for research purposes mostly.
LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
This is useful on linux systems to generate appropriate symlinks for batches of shared object libraries. It links the linker name to the latest version of the library
This encapsulates some of the higher level functions of OpenGL using extensions into C++ objects. These at the moment in time are framebuffer objects and shaders
StoreGPU is a library that accelerates hashing functions (MD5 and SHA1) by offloading the hashing computation to the GPU. StoreGPU provides two hashing modes: standard hashing mode, and sliding window hashing mode.
The BioloidNativeInterface is a C++ library to control bioloid/dynamixel modules including AX12, AXS1. It provides a parser for the bioloid protocoll and methods to read/write packets.
A header-only library that makes it easier to connect Qt signals to Boost function objects. Developed against Boost 1.39. Run doxygen to get the documentation.
Sequential and parallel implementation of string quicksorts(-select) . Articles: On the number of string lookups in BSTs (and related algorithms) with digital access/ Combining digital access and parallel partition for quicksort and quickselect.
Implementation of paralell partitioning algorithms achieving an optimal number of comparisons. See L. Frias and J. Petit. Parallel partition revisited. http://dx.doi.org/10.1007/978-3-540-68552-4_11 for further reference.
Elice is a free compiler for programs written in the proprietary language PureBasic. It compiles those programs to C++ and then uses g++ to generate an executable. This is an old version. Development has moved to https://gitorious.org/elice/
Wrapper for the library Libdc1394 to enable communication with the Java programming language. Java Video Capture for ieee 1394 cameras. Support for jfm JMF-2.1.1e, register a new protocol dc1394. ieee1394 camera for jmf, with this library jvc1394
A very small standard C++ non-validating XML element class and parser.
Intended for small projects that want to use the XML for simple tasks such as configuration and structured messages, without any integration overhead.