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A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs.
Development moved to: https://bitbucket.org/C3/2d-xna-primitives
A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly.
Development moved to: https://bitbucket.org/C3/quadtree/
A rpc library implementing the Remote Procedure Call Specification (RFC 1057) and a nfs3 library implementing the Network File System v3 Specification (RFC 1813) for devkitppc and libogc (Nintendo Wii), are the aim of this project.
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XFX or XNA For XBOX is an open-source implementation of the XNA framework for the XBOX1 console. It is built on top of OpenXDK, the legal XBOX Development kit.
The Extended Functions Library is a free and opensource C++ library.
The Extended Functions Library is a set of free and opensource, high-level cross-platform C++ libraries designed to add enhanced features to the standard output methods used in C++. Such as enhanced console functions like colour and title changing, screen clearing, added text buffering, timers etc.