A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs.
Development moved to: https://bitbucket.org/C3/2d-xna-primitives
A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly.
Development moved to: https://bitbucket.org/C3/quadtree/
A rpc library implementing the Remote Procedure Call Specification (RFC 1057) and a nfs3 library implementing the Network File System v3 Specification (RFC 1813) for devkitppc and libogc (Nintendo Wii), are the aim of this project.
XFX or XNA For XBOX is an open-source implementation of the XNA framework for the XBOX1 console. It is built on top of OpenXDK, the legal XBOX Development kit.
The Extended Functions Library is a free and opensource C++ library.
The Extended Functions Library is a set of free and opensource, high-level cross-platform C++ libraries designed to add enhanced features to the standard output methods used in C++. Such as enhanced console functions like colour and title changing, screen clearing, added text buffering, timers etc.