6 projects for "computer modern" with 2 filters applied:

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments.
    Downloads: 1 This Week
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  • 2
    Apollo-11

    Apollo-11

    Original Apollo 11 Guidance Computer (AGC) source code

    Apollo-11 hosts the original Apollo 11 Guidance Computer (AGC) source code for the Command Module and Lunar Module, faithfully transcribed from historical listings. It is written in AGC assembly and reflects 1960s software engineering practices, complete with comments from the original programmers. The code is both a cultural artifact and a technical reference, illustrating how limited memory and processor constraints shaped algorithms and system design.
    Downloads: 2 This Week
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  • 3
    YOLOv9

    YOLOv9

    Learning What You Want to Learn Using Programmable Gradient Info

    ...YOLOv9 is designed for real-time detection scenarios where both accuracy and efficiency matter. It is especially relevant for researchers and engineers comparing next-generation YOLO architectures or building production computer vision systems.
    Downloads: 6 This Week
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  • 4
    Real Time Rendering 4th

    Real Time Rendering 4th

    Collection of <Real-Time Rendering 4th (RTR4)> Bibliography

    ...By maintaining a structured and categorized format, it simplifies navigation through complex material. Overall, it acts as a comprehensive knowledge base for modern rendering techniques.
    Downloads: 0 This Week
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  • 5
    Nim Game Library

    Nim Game Library

    NimGL is a Nim library that offers bindings for popular libraries

    NimGL (Nim Game Library) is a collection of bindings for popular libraries, mostly used in computer graphics. A library of libraries. This collection of bindings is heavily inspired by LWJGL3. It enables low-level access and it is not a framework, so we highly encourage you to use a game engine if you do not have experience in working with low-level graphics development. These bindings contain several optional helper procedures to help with development and to better suit it to the language.
    Downloads: 0 This Week
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  • 6

    CocoCommons

    Modern, cross platform library of functions used in CoCo software

    This is a modern set of libraries intended for use in software related to the Tandy Radio Shack Color Computer (the CoCo). Some functionality may also be useful in more general Motorola 6809 centered projects. CocoCommons provides a set of libraries for common tasks such as reading DECB and RBF filesystems, interpretting common file formats, and displaying CoCo-like screens.
    Downloads: 0 This Week
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