10 projects for "DOS" with 2 filters applied:

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    Kami

    Kami

    Good content deserves good paper

    Kami is a minimalistic productivity tool designed to help users organize tasks, notes, and daily workflows in a clean and distraction-free interface. It focuses on simplicity, enabling users to capture ideas quickly and manage them efficiently without unnecessary complexity. The application is built with a modern design philosophy that emphasizes clarity and usability. It supports lightweight task management and note-taking features for personal productivity. Kami is suitable for users who...
    Downloads: 0 This Week
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  • 2
    HighwayHash

    HighwayHash

    Fast strong hash functions: SipHash/HighwayHash

    HighwayHash is a fast, keyed hash function intended for scenarios where you need strong, DoS-resistant hashing without the full overhead of a general-purpose cryptographic hash. It’s designed to defeat hash-flooding attacks by mixing input with wide SIMD operations and a branch-free inner loop, so adversaries can’t cheaply craft many colliding keys. The implementation targets multiple CPU families with vectorized code paths while keeping a portable fallback, yielding high throughput across platforms. ...
    Downloads: 0 This Week
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  • 3

    Wheefun I/O

    Useful I/O Primitives for C

    This project arose out of the I/O primitives written for the Wheefun Archiver (WFAR). It is hoped that by porting them to their own library, they will become useful elsewhere.
    Downloads: 0 This Week
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  • 4

    Wheefun Options Parsing Library

    Portable command line options parsing

    ...This library is object-oriented and interaction occurs with it at a high level. Programmers can easily write their own parsers if none of the included parsers fit their tastes, but GNU Getopt-, Sun Microsystems- (ala Java), and DOS/Windows style command parsers are supported out of the box. Additionally, the parsing results provide a great deal of information: not only do they provide the captured options and excess arguments, but also provide access to strings which are putatively options but failed to capture.
    Downloads: 0 This Week
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    Gemini 3 and 200+ AI Models on One Platform

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  • 5

    Scripting Language Bindings

    A port of WFOPT to the several scripting languages

    This project contains bindings for various scripting languages to the Wheefun Options Parsing Library. It is meant to provide parity with the C implementation so .NET languages can take advantage of WFOPT. For more information, please see the main page.
    Downloads: 0 This Week
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  • 6

    WFOPT .NET Bindings

    A port of WFOPT to the .NET Runtime

    This project contains bindings for the .NET Runtime to the Wheefun Options Parsing Library. It is meant to provide parity with the C implementation so .NET languages can take advantage of WFOPT. For more information, please see the main page.
    Downloads: 0 This Week
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  • 7

    Java Bindings

    Java bindings for the Wheefun Options Parsing Library

    This project contains bindings for the Java Programming Language to the Wheefun Options Parsing Library. It is meant to provide parity with the C implementation so JVM languages can take advantage of WFOPT. Fore more information, please see the main page.
    Downloads: 0 This Week
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  • 8

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce the effort of writing your own game engine by providing a common framework for functions such as rendering, sound output, and display management.
    Downloads: 0 This Week
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  • 9
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase allows the community to contribute fixes, mods, and compatibility improvements.
    Downloads: 1 This Week
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  • 10
    Dos Graphics Migration Library is used to compile old programs using BGI on new platforms.
    Downloads: 0 This Week
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