Showing 158 open source projects for "web-based"

View related business solutions
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • 99.99% Uptime for MySQL and PostgreSQL Databases Icon
    99.99% Uptime for MySQL and PostgreSQL Databases

    Sub-second maintenance. 2x read/write performance. Built-in vector search for AI apps.

    Cloud SQL Enterprise Plus delivers near-zero downtime with 35 days of point-in-time recovery. Supports MySQL, PostgreSQL, and SQL Server.
    Try Free
  • 1
    loc567

    loc567

    Open-source web-based iOS location simulation tool

    loc567 is a fully open-source web-based iOS location simulation tool that operates entirely through a browser interface. Unlike many location spoofing solutions, it does not require a computer, jailbreak, TrollStore, enterprise certificates, or additional software installation. The platform is designed to work across a wide range of iOS versions and focuses on maintaining long-running, stable virtual location sessions.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 10 This Week
    Last Update:
    See Project
  • 3
    OpenSSL Project

    OpenSSL Project

    TLS/SSL and crypto library

    OpenSSL is a robust, commercial-grade, full-featured Open Source Toolkit for the TLS (formerly SSL), DTLS and QUIC (currently client-side only) protocols. The protocol implementations are based on a full-strength general-purpose cryptographic library, which can also be used stand-alone. Also included is a cryptographic module validated to conform with FIPS standards. OpenSSL is descended from the SSLeay library developed by Eric A. Young and Tim J. Hudson.
    Downloads: 27 This Week
    Last Update:
    See Project
  • 4
    libnx

    libnx

    Library for Switch Homebrew

    Nintendo Switch AArch64-only userland library. Based on libctru. Library for Switch Homebrew.
    Downloads: 3 This Week
    Last Update:
    See Project
  • Go from Code to Production URL in Seconds Icon
    Go from Code to Production URL in Seconds

    Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.

    Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
    Try it free
  • 5
    Expat

    Expat

    Fast streaming XML parser written in C99 with >90% test coverage

    Welcome to Expat, a stream-oriented XML parser library written in C. Expat excels with files too large to fit RAM, and where performance and flexibility are crucial. There are a number of applications, libraries, and hardware using Expat, as well as bindings and 3rd-party wrappers. Expat is packaged everywhere. This is Expat, a C99 library for parsing XML 1.0 Fourth Edition, started by James Clark in 1997. Expat is a stream-oriented XML parser. This means that you register handlers with the...
    Downloads: 17 This Week
    Last Update:
    See Project
  • 6
    PJSIP

    PJSIP

    PJSIP project

    PJSIP is a free and open-source multimedia communication library written in C language implementing standard-based protocols such as SIP, SDP, RTP, STUN, TURN, and ICE. It combines signaling protocol (SIP) with a rich multimedia framework and NAT traversal functionality into high-level API that is portable and suitable for almost any type of system ranging from desktops, and embedded systems, to mobile handsets. PJSIP is both compact and feature rich.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 7
    NSync

    NSync

    nsync is a C library that exports various synchronization primitives

    ...It offers reader-writer locks, condition variables, run-once initialization, waitable counters, and waitable bits for coordination and cancellation between threads. Unlike traditional pthreads-based synchronization, nsync introduces conditional critical sections, allowing developers to wait for arbitrary conditions without explicit signaling or complex loop-based logic. This approach simplifies concurrency management and often improves readability and maintainability of multithreaded code. The library emphasizes efficiency, with locks and condition variables occupying minimal memory and supporting cancellation mechanisms through nsync_note objects rather than thread-level cancellation. ...
    Downloads: 8 This Week
    Last Update:
    See Project
  • 8
    Quake3e

    Quake3e

    Improved Quake III Arena engine

    Quake3e is a modernized fork of id Software’s Quake III Arena engine, tailored for mod developers and competitive players. It includes numerous technical improvements while preserving the core gameplay and mod compatibility of the original. Focused on performance, security, and extended modding capabilities, it has become a popular base for competitive tournaments and engine forks. With its updated rendering path and support for high refresh rates, Quake3e offers a slick and responsive...
    Downloads: 14 This Week
    Last Update:
    See Project
  • 9
    POCO

    POCO

    Cross-platform C++ libraries for building network applications

    ...Create software for connected embedded devices running Linux, Windows Embedded or QNX. Create cross-platform backends in C++ for iOS and Android applications and combine it with a native or HTML5-based user interface. Create software for IoT devices that talk to cloud backends over HTTP REST APIs. See macchina.io for an IoT platform built with POCO.
    Downloads: 4 This Week
    Last Update:
    See Project
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New to Google Cloud? Get $300 in credits to explore Compute Engine, BigQuery, Cloud Run, Gemini Enterprise Agent Platform, and more.

    Start your next project with $300 in free Google Cloud credit. Spin up VMs, run containers, query petabytes in BigQuery, or build agents with Gemini Enterprise Agent Platform. Once your credits are used, keep building with 20+ always-free tier products including Compute Engine, Cloud Storage, GKE, and Cloud Run functions. No commitment required—just sign up and start building.
    Claim $300 Free
  • 10
    zlib-ng

    zlib-ng

    zlib replacement with optimizations for "next generation" systems

    zlib data compression library for the next-generation systems. Zlib-compatible API with support for dual-linking. Modernized native API based on zlib API for ease of porting. Modern C11 syntax and a clean code layout. Deflate medium and quick algorithms based on Intel’s zlib fork.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Vanilla.PDF

    Vanilla.PDF

    Cross-platform SDK for creating and modifying PDF documents

    ...Vanilla.PDF supports advanced PDF features such as adding CMS (PKCS#7) digital signatures, modifying content streams and metadata, and working with encryption and permissions based on standard PDF security models. It includes tools for parsing PDF internals like cross-reference tables and objects, providing fine-grained document analysis capabilities. The project is unit-tested with continuous integration pipelines, supporting sanitizers for enhanced code quality and stability.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 12
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 13
    libusbmuxd

    libusbmuxd

    A client library to multiplex connections from and to iOS devices

    ...The architecture of the library and dependencies has been designed with an OOP approach in mind. Thus bindings for other programming languages are easier to create and allow an OOP based API. Linux enthusiasts were not amused about great but incompatible hardware like the iPhone 2G.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 14
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 15
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    RGFW (Really Good Framework) is a lightweight, C-based windowing and input library designed to be a minimal alternative to frameworks like GLFW or SDL. It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 16
    Lexbor

    Lexbor

    Lexbor is development of an open source HTML Renderer library

    Lexbor is the development of a web browser engine available as a software library; it ships with a free license and has no extra dependencies. For us, speed is an absolute must-have. In our development process, we focus on fastest parsing techniques for HTML, CSS, and fonts, fastest data processing methods, and fastest ways to serve content to end users. Whether you are building a backend that handles millions of HTML documents or a UI-heavy user app, your software’s response rate always matters to users and developers alike. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17
    Honggfuzz

    Honggfuzz

    Security oriented software fuzzer

    honggfuzz is a general-purpose, high-performance fuzzer that mixes coverage feedback with practical crash triage to uncover memory-safety and logic bugs. It supports multiple fuzzing modes—stdin, file, and networking—so targets can be exercised the same way they run in production. Instrumentation via compiler hooks or hardware/perf counters guides mutations toward previously unseen edges, while persistent mode keeps the target process alive to amortize startup costs. The tool integrates...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    libplist

    libplist

    A library to handle Apple Property List format in binary or XML

    A small portable C library to handle Apple Property List files in binary, XML, JSON, or OpenStep format.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    cpu_features is a cross-platform C library developed by Google that provides a simple and efficient way to detect available CPU features at runtime across a wide range of architectures and operating systems. It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically. The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    MLX42

    MLX42

    Codam's own fixed, functioning alternative of the miniLibX

    MLX42 is a modern C graphics and windowing library built on top of GLFW and inspired by the original MLX library used in 42 school projects. It aims to provide a higher-level, beginner-friendly abstraction for students learning about graphical programming, while also embracing modern practices like event-driven input, texture rendering, and transparency. MLX42 is structured to reduce boilerplate and simplify the creation of games or interactive applications in C, making it an excellent...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    librg

    librg

    Making multi-player gamedev simpler since 2017

    Making multi-player game dev simpler since 2017. Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers. It came a long way in stripping out things that were non-essential, slowly sculpting into...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    ESP8266Audio

    ESP8266Audio

    Arduino library to play MOD, WAV, FLAC, MIDI, RTTTL, MP3

    ...ESP8266 is fully supported and most mature, but ESP32 is also mostly there with built-in DAC as well as external ones. For real-time, autonomous speech synthesis, check out ESP8266SAM, a library that uses this one and a port of an ancient format-based synthesis program to allow your ESP8266 to talk with low memory and no network required. All this code is released under the GPL, and all of it is to be used at your own risk. If you find any bugs, please let me know via the GitHub issue tracker or drop me an email. The MOD and MP3 routines were taken from StellaPlayer and libMAD respectively. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    Particle Firmware for the Electron, P1

    Particle Firmware for the Electron, P1

    Device OS (Firmware) for particle devices

    The Photon uses an ARM Cortex M3 CPU based microcontroller. All of the code is built around the GNU GCC toolchain offered and maintained by ARM. The build requires version 5.3.1 20160307 or newer of ARM GCC and will print an error message if the version is older than this. In order to turn your source code into binaries, you will need a tool called make. Windows users need to explicitly install make on their machines.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Gramine

    Gramine

    A library OS for Linux multi-process applications

    Gramine is a lightweight library-operating system (Library OS) designed to run unmodified Linux applications with minimal dependencies on the host OS, and to offer enhanced isolation and portability. It was formerly known as Graphene, but the project renamed to Gramine to avoid naming conflicts and to reflect its broader ambition beyond the original research prototype. The idea is that instead of running a full guest OS in a VM, you embed your application inside Gramine, which handles the...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • 4
  • 5
  • Next
Auth0 Logo