Showing 229 open source projects for "tiny-core-plus"

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  • 1
    microui

    microui

    A tiny immediate-mode UI library

    microui is a tiny immediate-mode user interface library designed for developers who want a minimal UI foundation without a heavy framework. It follows the immediate-mode pattern, where the interface is rebuilt each frame from application state instead of being stored as a large retained widget tree. The project is intentionally small and gives developers room to add their own controls, rendering backends, and interaction patterns.
    Downloads: 0 This Week
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  • 2
    sj.h

    sj.h

    A tiny little JSON parsing library

    sj.h is a tiny JSON parsing library written in C99 for developers who want a minimal, allocation-free way to walk through JSON data. It is intentionally small, around a few hundred lines or less depending on how it is counted, and keeps state minimal so it can fit into constrained environments. The library does not try to own every part of JSON handling; instead, it leaves number conversion and string interpretation to the user.
    Downloads: 0 This Week
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  • 3
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    ...It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded graphics projects.
    Downloads: 2 This Week
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  • 4
    GLEW

    GLEW

    The OpenGL Extension Wrangler Library

    GLEW is a cross-platform open-source C/C++ extension loading library that simplifies the process of using OpenGL extensions. It provides efficient run-time mechanisms to determine the availability of OpenGL extensions on the target platform, exposing core and extension functionality in a single header file. GLEW supports multiple operating systems, including Windows, Linux, macOS, FreeBSD, Irix, and Solaris, making it a versatile tool for graphics developers.
    Downloads: 1 This Week
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  • 5
    Vanilla.PDF

    Vanilla.PDF

    Cross-platform SDK for creating and modifying PDF documents

    Vanilla.PDF is a modern, high-performance, open-source C++17 SDK designed for creating, editing, signing, and analyzing PDF documents across multiple platforms. It requires no external runtime dependencies, making it lightweight and ideal for embedding into desktop applications, servers, or automation pipelines. The SDK offers full cross-platform support including Windows, Linux, macOS, and Android, with builds available for major compilers and architectures. Vanilla.PDF supports advanced...
    Downloads: 3 This Week
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  • 6
    sectorlisp

    sectorlisp

    Bootstrapping LISP in a Boot Sector

    ...It is engineered to run in very small memory footprints, making it suitable for educational purposes and experimentation with low-level programming concepts. The project demonstrates how a functional programming language can be implemented with minimal resources while still retaining core features. It focuses on simplicity, providing a stripped-down interpreter that highlights the fundamental principles of Lisp. The codebase is compact and efficient, showcasing techniques for writing minimal yet functional software. It is often used as a learning tool for understanding interpreters, compilers, and language design. ...
    Downloads: 0 This Week
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  • 7
    Quake3e

    Quake3e

    Improved Quake III Arena engine

    Quake3e is a modernized fork of id Software’s Quake III Arena engine, tailored for mod developers and competitive players. It includes numerous technical improvements while preserving the core gameplay and mod compatibility of the original. Focused on performance, security, and extended modding capabilities, it has become a popular base for competitive tournaments and engine forks. With its updated rendering path and support for high refresh rates, Quake3e offers a slick and responsive gameplay experience for old-school FPS fans.
    Downloads: 15 This Week
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  • 8
    uemacs

    uemacs

    Random version of microemacs with my private modificatons

    uemacs is Linus Torvalds’ compact take on MicroEMACS, a tiny, fast, terminal-friendly text editor. The codebase prizes simplicity and portability, making it feasible to build and run on a variety of Unix-like systems without heavyweight dependencies. Its feature set is deliberately modest compared to full Emacs, favoring a quick, predictable editing experience for everyday text manipulation.
    Downloads: 2 This Week
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  • 9
    Lexbor

    Lexbor

    Lexbor is development of an open source HTML Renderer library

    ...You can effortlessly wrap all the capabilities of the library in, say, Python to power your end-user or backend applications in a new environment. In other words, lexbor offers a feature-rich core that developers can build upon as they see fit.
    Downloads: 9 This Week
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  • 10
    stb

    stb

    stb single-file public domain libraries for C/C++

    stb is an open source collection of single-file C libraries created by Sean Barrett (nothings) for graphics, image loading, and utility functions. The repository provides lightweight, public domain libraries that can be easily integrated into projects without external dependencies or complex build processes. Popular components include stb_image.h for image loading, stb_image_write.h for writing images, and stb_truetype.h for font rendering. These libraries are widely used in game...
    Downloads: 12 This Week
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  • 11
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building...
    Downloads: 5 This Week
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  • 12
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with full control over shaders and rendering stages.
    Downloads: 0 This Week
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  • 13
    reproc

    reproc

    A cross-platform (C99/C++11) process library

    reproc (Redirected Process) is a cross-platform C/C++ library that simplifies starting, stopping and communicating with external programs. The main use case is executing command line applications directly from C or C++ code and retrieving their output. reproc consists out of two libraries: reproc and reproc++. reproc is a C99 library that contains the actual code for working with external programs. reproc++ depends on reproc and adapts its API to an idiomatic C++11 API. It also adds a few...
    Downloads: 0 This Week
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  • 14
    Redcarpet

    Redcarpet

    The safe Markdown parser, reloaded

    ...It will build some native extensions, but the parser is standalone and requires no installed libraries. Starting with Redcarpet 3.0, the minimum required Ruby version is 1.9.2 (or Rubinius in 1.9 mode). The core of the Redcarpet library is the Redcarpet::Markdown class. Each instance of the class is attached to a Renderer object; the Markdown class performs parsing of a document and uses the attached renderer to generate output. Redcarpet comes with two built-in renderers, Redcarpet::Render::HTML and Redcarpet::Render::XHTML, which output HTML and XHTML, respectively.
    Downloads: 0 This Week
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  • 15
    imgui_club

    imgui_club

    Nice things to use along dear imgui

    imgui_club is a companion collection to Dear ImGui that gathers small, officially maintained extensions and illustrative samples that don’t belong in the core library but are broadly useful. Instead of being a monolithic add-on, it focuses on targeted utilities that demonstrate patterns, widgets, and techniques the author and community rely on in real projects. You’ll find examples that show how to structure multi-context rendering, deal with threading concerns, and compose immediate-mode UIs that remain responsive under load. ...
    Downloads: 0 This Week
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  • 16
    XNNPACK

    XNNPACK

    High-efficiency floating-point neural network inference operators

    XNNPACK is a highly optimized, low-level neural network inference library developed by Google for accelerating deep learning workloads across a variety of hardware architectures, including ARM, x86, WebAssembly, and RISC-V. Rather than serving as a standalone ML framework, XNNPACK provides high-performance computational primitives—such as convolutions, pooling, activation functions, and arithmetic operations—that are integrated into higher-level frameworks like TensorFlow Lite, PyTorch...
    Downloads: 3 This Week
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  • 17
    NSync

    NSync

    nsync is a C library that exports various synchronization primitives

    nsync is a portable C library that provides a collection of advanced synchronization primitives designed to facilitate safe and efficient multithreaded programming. It offers reader-writer locks, condition variables, run-once initialization, waitable counters, and waitable bits for coordination and cancellation between threads. Unlike traditional pthreads-based synchronization, nsync introduces conditional critical sections, allowing developers to wait for arbitrary conditions without...
    Downloads: 2 This Week
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  • 18
    librg

    librg

    Making multi-player gamedev simpler since 2017

    ...Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers. It came a long way in stripping out things that were non-essential, slowly sculpting into its current form, which you are able to see and use today. Usually, the networked game world consists of a set of networked players and a bunch of networked entities. ...
    Downloads: 0 This Week
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  • 19
    AWS IoT Fleet Provisioning Library

    AWS IoT Fleet Provisioning Library

    Client library for using AWS IoT Fleet Provisioning service

    The Fleet Provisioning library enables you to provision IoT devices without device certificates using the Fleet Provisioning feature of AWS IoT Core. For an overview of provisioning options available, see Device provisioning. This library has no dependencies on any additional libraries other than the standard C library, and therefore, can be used with any MQTT library. This library is distributed under the MIT Open Source License. This library has gone through code quality checks including verification that no function has a GNU Complexity score over 8, and checks against deviations from mandatory rules in the MISRA coding standard. ...
    Downloads: 0 This Week
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  • 20
    AWS IoT Device Shadow library

    AWS IoT Device Shadow library

    Client library for using AWS IoT Shadow service on embedded devices

    The AWS IoT Device Shadow library enables you to store and retrieve the current state (the “shadow”) of every registered device. The device’s shadow is a persistent, virtual representation of your device that you can interact with from AWS IoT Core even if the device is offline. The device state is captured as its “shadow” within a JSON document. The device can send commands over MQTT to get, update and delete its latest state as well as receive notifications over MQTT about changes in its state. Each device’s shadow is uniquely identified by the name of the corresponding “thing”, a representation of a specific device or logical entity on the AWS Cloud. ...
    Downloads: 0 This Week
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  • 21
    Double Conversion

    Double Conversion

    Efficient binary-decimal & decimal-binary conversion routines for IEEE

    Double Conversion is a high-performance C++ library that provides precise and efficient binary-decimal and decimal-binary conversion routines for IEEE 754 double-precision floating-point numbers. Originally extracted from the V8 JavaScript engine, it was refactored into a standalone library to make its robust number conversion algorithms easily reusable in other projects. The library ensures consistent and accurate results for converting between double values and their string...
    Downloads: 0 This Week
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  • 22
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    cpu_features is a cross-platform C library developed by Google that provides a simple and efficient way to detect available CPU features at runtime across a wide range of architectures and operating systems. It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically. The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and...
    Downloads: 0 This Week
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  • 23
    POCO

    POCO

    Cross-platform C++ libraries for building network applications

    The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems. Whether building automation systems, industrial automation, IoT platforms, air traffic management systems, enterprise IT application and infrastructure management, security and network analytics, automotive infotainment and telematics, financial or healthcare, C++ developers have been trusting the POCO C++...
    Downloads: 0 This Week
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  • 24
    OneFile

    OneFile

    Curates delightful open-source projects

    OneFile curates delightful open-source projects that each consist of a single file, highlighting how much you can learn from compact, self-contained code. The collection spans tiny games, utilities, servers, interpreters, and teaching demos where the entire idea fits in one readable source. This “one file” constraint makes every example approachable—you can open it, grasp the full control flow, and experiment without navigating a large codebase. It’s ideal for learners seeking quick wins or for teachers looking for simple yet inspiring demos to showcase concepts. ...
    Downloads: 0 This Week
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  • 25
    Octave Forge

    Octave Forge

    A collection of packages providing extra functionality for GNU Octave

    Octave Forge is a central location for collaborative development of packages for GNU Octave. The Octave Forge packages expand Octave's core functionality by providing field specific features via Octave's package system. See https://octave.sourceforge.io/packages.php for a list of all available packages. GNU Octave is a high-level interpreted language, primarily intended for numerical computations. It provides capabilities for the numerical solution of linear and nonlinear problems, and for performing other numerical experiments. ...
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    Downloads: 805 This Week
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