Showing 7 open source projects for "simple hardware inventory"

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  • 1
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android.
    Downloads: 9 This Week
    Last Update:
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  • 2
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. ...
    Downloads: 16 This Week
    Last Update:
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  • 3
    libwdi

    libwdi

    Windows Driver Installer library for USB devices

    libwdi is a cross-platform open-source C library focused on simplifying the installation of device drivers for USB hardware that otherwise does not have automatic driver support, making it especially useful for developers building installers or system management tools. The library abstracts away many of the complexities of USB device enumeration and driver deployment on Windows systems, such as creating a list of devices, preparing appropriate driver files, and invoking the operating...
    Downloads: 25 This Week
    Last Update:
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  • 4
    TinyGL

    TinyGL

    The penultimate portable graphics library

    tinygl is a lightweight, software-based OpenGL implementation originally written by Fabrice Bellard and modified here for modern learning and development purposes. It implements a subset of OpenGL 1.x features and provides a minimal yet functional rendering pipeline with no reliance on graphics hardware. tinygl is an ideal resource for educational purposes, embedded development, or rendering in software-only environments. Its simplicity and compact codebase allow developers to study how 3D...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Uart32

    Uart32

    Win32 API wrappers for accessing COM Uart in blocking mode

    Uart32 is a C++ wrapper around the win32 Serial Port API that allows blocking-mode access to the COM port. This library works great for accessing a UART serial port from a background worker thread. It features: a simple c++ class. (temporarily removed for maintainance. Use DLL API Instead) built in per access timeout on data receive. a C-API wrapper that is exportable to C# DLL import class
    Downloads: 1 This Week
    Last Update:
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  • 6

    avr-libethernet

    Ethernet stack implementation (currently based on the ENC28J60)

    A callback handler based ethernet stack implementation optimized for AVR microcontrollers. For now, the only controller supported is the ENC28J60. However it is easy to integrate different controllers as the interface your driver has to provide is fairly simple. Developed by the hobbyist programmers and electrical engineering students Niklas Fritz and Alexander Gladis
    Downloads: 0 This Week
    Last Update:
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  • 7
    a simple software implemented FPU. only 32bit precision is supported and the operation result is not accurate as modern FPUs, but it is light and compact. (uses simple 32bit integer operations only, good for machines that has no hardware FPU.)
    Downloads: 0 This Week
    Last Update:
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