Showing 101 open source projects for "platform"

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  • 1
    HIDAPI library

    HIDAPI library

    A Simple cross-platform library for communicating with HID devices

    HIDAPI is a multi-platform library that allows an application to interface with USB and Bluetooth HID-Class devices on Windows, Linux, FreeBSD, and macOS. HIDAPI can be either built as a shared library (.so, .dll or .dylib) or can be embedded directly into a target application by adding a single source file (per platform) and a single header.
    Downloads: 8 This Week
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  • 2
    GLEW

    GLEW

    The OpenGL Extension Wrangler Library

    GLEW is a cross-platform open-source C/C++ extension loading library that simplifies the process of using OpenGL extensions. It provides efficient run-time mechanisms to determine the availability of OpenGL extensions on the target platform, exposing core and extension functionality in a single header file. GLEW supports multiple operating systems, including Windows, Linux, macOS, FreeBSD, Irix, and Solaris, making it a versatile tool for graphics developers.
    Downloads: 9 This Week
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  • 3
    libusb

    libusb

    A cross-platform library to access USB devices

    ...It is written in C (Haiku backend in C++) and licensed under the GNU Lesser General Public License version 2.1 or, at your option, any later version. libusb is a C library that provides generic access to USB devices. It is intended to be used by developers to facilitate the production of applications that communicate with USB hardware. Using a single cross-platform API, it provides access to USB devices on Linux, macOS, Windows, etc. No special privilege or elevation is required for the application to communicate with a device. All versions of the USB protocol, from 1.0 to 3.1 (latest), are supported. libusb is abstracted internally in such a way that it can hopefully be ported to other operating systems.
    Downloads: 30 This Week
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  • 4
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. ...
    Downloads: 8 This Week
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  • 5
    libimobiledevice

    libimobiledevice

    A cross-platform protocol library to communicate with iOS devices

    libimobiledevice is a cross-platform software library that talks the protocols to interact with iOS devices. Unlike other projects, it does not depend on using any existing proprietary libraries and does not require jailbreaking. Access filesystem of a device, access documents of file sharing apps, retrieve information about a device and modify various settings, backup and restore the device in a native way compatible with iTunes.
    Downloads: 47 This Week
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  • 6
    POCO

    POCO

    Cross-platform C++ libraries for building network applications

    ...Create software for connected embedded devices running Linux, Windows Embedded or QNX. Create cross-platform backends in C++ for iOS and Android applications and combine it with a native or HTML5-based user interface. Create software for IoT devices that talk to cloud backends over HTTP REST APIs. See macchina.io for an IoT platform built with POCO.
    Downloads: 1 This Week
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  • 7
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    ...Here there are the main awards received from Google and Epic Games. raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to. raylib can be combined with several extra libraries for additional functionality, some of those libraries are already used internally while others are provided for user integration, most of these libraries are single-file header-only with no external dependencies.
    Downloads: 162 This Week
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  • 8
    libirecovery

    libirecovery

    Library and utility to talk to iBoot/iBSS via USB on Mac OS X, Windows

    A cross-platform FOSS library is written in C to communicate with iOS devices natively. The libirecovery library allows communication with iBoot/iBSS of iOS devices via USB.
    Downloads: 3 This Week
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  • 9
    libuv

    libuv

    Cross-platform asynchronous I/O

    libuv is a high-performance, multi-platform C library focusing on asynchronous I/O, originally developed for Node.js. It provides a consistent event-loop and I/O abstraction layer across a range of systems, making non-blocking operations portable and efficient. Full-featured event loop backed by epoll, kqueue, IOCP, event ports. Asynchronous TCP and UDP sockets. Asynchronous DNS resolution.
    Downloads: 1 This Week
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  • 10
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    ...It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded graphics projects.
    Downloads: 1 This Week
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  • 11
    LibVNCServer

    LibVNCServer

    LibVNCServer/LibVNCClient are cross-platform C libraries

    ...They are designed to "export" a frame buffer via net: you set up a server and can connect to it via VNC viewers. If the server supports WebSockets (which LibVNCServer does), you can also connect using an in-browser VNC viewer like noVNC. LibVNCServer/LibVNCClient are cross-platform C libraries that allow you to easily implement VNC server or client functionality in your program.
    Downloads: 3 This Week
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  • 12
    Vanilla.PDF

    Vanilla.PDF

    Cross-platform SDK for creating and modifying PDF documents

    ...It requires no external runtime dependencies, making it lightweight and ideal for embedding into desktop applications, servers, or automation pipelines. The SDK offers full cross-platform support including Windows, Linux, macOS, and Android, with builds available for major compilers and architectures. Vanilla.PDF supports advanced PDF features such as adding CMS (PKCS#7) digital signatures, modifying content streams and metadata, and working with encryption and permissions based on standard PDF security models. It includes tools for parsing PDF internals like cross-reference tables and objects, providing fine-grained document analysis capabilities. ...
    Downloads: 3 This Week
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  • 13
    WebP Codec

    WebP Codec

    Library to encode and decode images in WebP format

    libwebp is the reference codec library for Google’s WebP image format, providing both encoding and decoding along with command-line tools. It supplies cwebp to compress images into WebP and dwebp to decompress them back, making it easy to test quality/size trade-offs across presets and tuning parameters. The GitHub repository is a mirror; the canonical source of truth lives on Chromium’s git, and developer docs are hosted on WebP’s portal. The project underpins WebP support across browsers,...
    Downloads: 31 This Week
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  • 14
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android.
    Downloads: 14 This Week
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  • 15
    Allegro

    Allegro

    The official Allegro 5 git repository. Pull requests welcome

    Allegro 5 is the latest major revision of the Allegro library, designed to take advantage of modern hardware, including hardware acceleration using 3D cards.
    Downloads: 2 This Week
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  • 16
    LVGL

    LVGL

    Powerful and easy-to-use embedded GUI library with many widgets

    ...LVGL is an open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects, and a low memory footprint. Create stunning user interfaces with LVGL! Take advantage of its platform-independent nature and use one library with small microcontrollers or high-end processors. The LVGL is a lightweight embedded library for displays and touchscreens providing everything required to build fully featured-embedded GUIs. Do you like Python? Create your UI in MicroPython with LVGL.
    Downloads: 19 This Week
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  • 17
    Curl

    Curl

    Command line tool and library for transferring data with URLs

    Curl is a command line tool and library for transferring data specified with URL syntax. It supports HTTP, HTTPS, FTP, FTPS, GOPHER, TFTP, SCP, SFTP, SMB, TELNET, DICT, SSL certificates, cookies, user+password authentication, and so much more! Curl is used for many different things. It's used in command lines or scripts for transferring data. It's also used in just about every device you can think of: mobile phones and tablets, television sets, printers, routers, media players and other...
    Downloads: 19 This Week
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  • 18
    XNNPACK

    XNNPACK

    High-efficiency floating-point neural network inference operators

    ...Rather than serving as a standalone ML framework, XNNPACK provides high-performance computational primitives—such as convolutions, pooling, activation functions, and arithmetic operations—that are integrated into higher-level frameworks like TensorFlow Lite, PyTorch Mobile, ONNX Runtime, TensorFlow.js, and MediaPipe. The library is written in C/C++ and designed for maximum portability, efficiency, and performance, leveraging platform-specific instruction sets (e.g., NEON, AVX, SIMD) for optimized execution. It supports NHWC tensor layouts and allows flexible striding along the channel dimension to efficiently handle channel-split and concatenation operations without additional cost.
    Downloads: 2 This Week
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  • 19
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    ...Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies make it easy to embed in any C project.
    Downloads: 0 This Week
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  • 20
    stb

    stb

    stb single-file public domain libraries for C/C++

    stb is an open source collection of single-file C libraries created by Sean Barrett (nothings) for graphics, image loading, and utility functions. The repository provides lightweight, public domain libraries that can be easily integrated into projects without external dependencies or complex build processes. Popular components include stb_image.h for image loading, stb_image_write.h for writing images, and stb_truetype.h for font rendering. These libraries are widely used in game...
    Downloads: 7 This Week
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  • 21
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    cpu_features is a cross-platform C library developed by Google that provides a simple and efficient way to detect available CPU features at runtime across a wide range of architectures and operating systems. It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically.
    Downloads: 1 This Week
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  • 22
    Particle Firmware for the Electron, P1

    Particle Firmware for the Electron, P1

    Device OS (Firmware) for particle devices

    The Photon uses an ARM Cortex M3 CPU based microcontroller. All of the code is built around the GNU GCC toolchain offered and maintained by ARM. The build requires version 5.3.1 20160307 or newer of ARM GCC and will print an error message if the version is older than this. In order to turn your source code into binaries, you will need a tool called make. Windows users need to explicitly install make on their machines. Make sure you can use it from the terminal window. The entire Particle...
    Downloads: 1 This Week
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  • 23
    reproc

    reproc

    A cross-platform (C99/C++11) process library

    reproc (Redirected Process) is a cross-platform C/C++ library that simplifies starting, stopping and communicating with external programs. The main use case is executing command line applications directly from C or C++ code and retrieving their output. reproc consists out of two libraries: reproc and reproc++. reproc is a C99 library that contains the actual code for working with external programs. reproc++ depends on reproc and adapts its API to an idiomatic C++11 API.
    Downloads: 0 This Week
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  • 24
    XZ Utils

    XZ Utils

    Open-source compression utility and library

    xz is a widely used open-source compression utility and library that implements the high-ratio LZMA and LZMA2 compression algorithms. It provides both command-line tools and a reusable C library, enabling developers and system administrators to compress and decompress files efficiently across many environments. The project is known for delivering strong compression performance while maintaining reasonable memory usage, making it suitable for software distribution, backups, and archival...
    Downloads: 4 This Week
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  • 25
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    ...Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. Shaderc supports advanced features such as file inclusion (#include), concurrency, and cross-platform builds, and it maintains backward compatibility for long-term projects.
    Downloads: 5 This Week
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