Showing 34 open source projects for "dvd-audio"

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  • 1
    RSPaspi
    Win32 DLL and library that in the futur will burn/rip/test/fix/erase CD-R/CD-RW/DVD-RAM/DVD-R/DVD-RW/DVD+R/DVD+RW/DVD+R DL/BD-R/BD-RE , and eventually it is also a documentation and or tutorial to Adaptec ASPI and ISO 9660
    Downloads: 0 This Week
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  • 2
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    ...Example apps and utilities demonstrate best practices for thread priority, audio mixing, and underrun handling. By aligning with the native audio stack, oboe enables professional music apps, real-time communications, and games to achieve consistent audio performance across a wide range of devices.
    Downloads: 1 This Week
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  • 3
    OpenCorePkg

    OpenCorePkg

    OpenCore bootloader

    ...It includes Apple-specific UEFI drivers, utilities for macOS installation support, and shared libraries used across Acidanthera projects. Apple disk image loading support. Apple keyboard input aggregation. Apple PE image signature verification. Apple UEFI secure boot supplemental code. Audio management with screen reading support. Basic ACPI and SMBIOS manipulation.
    Downloads: 154 This Week
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  • 4
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    ...All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to make use of other features like the node graph and resource manager. miniaudio's node graph system gives you an easy way to set up advanced mixing and effect graphs. Each node sends it's output to another node, and so on and so forth to produce all kinds of effects. ...
    Downloads: 1 This Week
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  • 5
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips
    Downloads: 0 This Week
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  • 6
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. ...
    Downloads: 6 This Week
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  • 7
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code.
    Downloads: 20 This Week
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  • 8
    PJSIP

    PJSIP

    PJSIP project

    ...It combines signaling protocol (SIP) with a rich multimedia framework and NAT traversal functionality into high-level API that is portable and suitable for almost any type of system ranging from desktops, and embedded systems, to mobile handsets. PJSIP is both compact and feature rich. It supports audio, video, presence, and instant messaging, and has extensive documentation. PJSIP is very portable. On mobile devices, it abstracts system-dependent features and in many cases is able to utilize the native multimedia capabilities of the device.
    Downloads: 13 This Week
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  • 9
    Curl

    Curl

    Command line tool and library for transferring data with URLs

    ...It's used in command lines or scripts for transferring data. It's also used in just about every device you can think of: mobile phones and tablets, television sets, printers, routers, media players and other audio equipment. Curl is also the internet transfer backbone for thousands of software applications being used extensively throughout the world today. Curl is feature-rich, thread-safe, well supported and fast. It is also highly portable and works on numerous platforms, including Solaris, NetBSD, FreeBSD, OpenBSD, Linux, Mac OS X, Windows, Darwin, UnixWare, HURD, BeOS, Ultrix, QNX, DOS, Symbian, and many more.
    Downloads: 16 This Week
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  • 10
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 4 This Week
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  • 11
    Allegro

    Allegro

    The official Allegro 5 git repository. Pull requests welcome

    Allegro 5 is the latest major revision of the Allegro library, designed to take advantage of modern hardware, including hardware acceleration using 3D cards.
    Downloads: 0 This Week
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  • 12
    mpg123
    This is the fast and Free (LGPL license) real time MPEG Audio Layer 1, 2 and 3 decoding library and console player. It uses floating point or integer math, along with several special optimizations (3DNow, SSE, ARM, ...) to make it most efficient.
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    Downloads: 7,592 This Week
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  • 13

    opencore-amr

    Audio codecs extracted from Android Open Source Project

    Library of OpenCORE Framework implementation of Adaptive Multi Rate Narrowband and Wideband (AMR-NB and AMR-WB) speech codec. Library of VisualOn implementation of Adaptive Multi Rate Wideband (AMR-WB) encoder and Advanced Audio Coding (AAC) encoder. Modified library of Fraunhofer AAC decoder and encoder.
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    Downloads: 6,975 This Week
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  • 14
    Mikmod Sound System
    Mikmod is a module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java(!!)
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    Downloads: 343 This Week
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  • 15
    Extended Module Player

    Extended Module Player

    A multi-format module player and library

    libxmp is a library that renders module files to PCM data. xmp is a module player for Unix-like systems, based on libxmp, that plays over 90 mainstream and obscure module formats from Amiga, Atari, Acorn, Apple IIgs and PC, including Protracker (MOD), Scream Tracker 3 (S3M), Fast Tracker II (XM) and Impulse Tracker (IT) files.
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    Downloads: 314 This Week
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  • 16
    RSPpmp3

    RSPpmp3

    multi-media player updated yearly

    Win64/Win32 DLL and C# sample project (soon C project too (possible)) to play all audio and video files that are supported by Libav library (this release is using the new Libav libraries available (14/nov/2022)), also now a stripped version with only standard audio (Mp3, Ogg, AAC, Opus), is available, it is marked as no Libav version Also after 25/nov/2024 some of the wav effects are being converted to Edge plugins, with the valuable help of Copilot, the license of the plugins is MIT With the help of Microsoft Copilot we are adding Lucid Mode video enhancement
    Downloads: 0 This Week
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  • 17
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 0 This Week
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  • 18
    RSPmplayer
    simple .Net framework component to play media files using DirectShow, this project was supersede by the project http://rsppmp3.sourceforge.net/ , it is a standalone audio and video player capable of playing all major formats, no additional codecs required, please use it instead
    Downloads: 0 This Week
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  • 19
    ActiveX OCX to show how to use MCI commands to control multimedia playback, this project was supersede by the project http://rsppmp3.sourceforge.net/ , it is a standalone audio and video player capable of playing all major formats and very fast, no additional codecs required, please use it instead
    Downloads: 0 This Week
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  • 20
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    ...It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements optimized for VR interfaces. Lullaby’s design promotes rapid iteration and cross-platform deployment, offering support for Android, iOS, Linux, and Windows. It integrates seamlessly with existing Android applications through a Java-based API and supports popular VR platforms such as Google Cardboard and Daydream. ...
    Downloads: 3 This Week
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  • 21
    QB64

    QB64

    BASIC for the modern era

    QB64 is a modern self-hosting BASIC compiler that brings classic QBasic/QuickBASIC programs into the modern era. It enables legacy code to run on today’s operating systems with minimal modifications, while also introducing new commands and libraries for multimedia, networking, and 64-bit computing. QB64 compiles to C++ and includes a built-in IDE, making it accessible for beginners, hobbyists, and retro programming enthusiasts. It aims to preserve the ease and nostalgia of BASIC while...
    Downloads: 94 This Week
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  • 22
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase allows the community to contribute fixes, mods, and compatibility improvements.
    Downloads: 1 This Week
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  • 23

    ftdetector

    File type detector library

    ...It uses hash tables to make the detection of a file type as fast as possible. The signature and mime types lists are stored at simple user-friendly files. This file type detector supports a lot of formats (image, archive, text, documents, audio, video, fonts and others). It also includes Microsoft OLE compound file types. The detector's algorythm has special features to detect text file types like (HTML, XML, JSON, etc.) and text file UNICODE charsets by using their BOMs (Byte order marks). Its small simple interface can be used at the most popular platforms.
    Downloads: 0 This Week
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  • 24
    FluidSynth

    FluidSynth

    A real-time SoundFont software synthesizer

    A real-time software synthesizer based on the SoundFont 2 specifications. It can be used for live audio synthesis of MIDI events or for rendering MIDI files to disk, using SoundFont instruments. It can also be embedded in other applications. This is not a application with a graphical user interface, however there are several GUI applications which utilize FluidSynth.
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    Downloads: 90 This Week
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  • 25
    SDL2 for AmigaOS 4

    SDL2 for AmigaOS 4

    Simple DirectMedia Layer 2.0 port for AmigaOS 4

    *** New home: https://github.com/AmigaPorts/SDL *** This is a port of SDL 2.0 for AmigaOS 4. Some parts were recycled from older SDL 1.2 port for AmigaOS 4, such as audio and joystick code. Features: - Based on version 2.0.7 - 2D renderers: compositing, OpenGL (MiniGL) and software - OpenGL 1.x context using MiniGL - OpenGL ES 2.0 context (beta)
    Downloads: 0 This Week
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