Showing 4 open source projects for "classic windows"

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  • 1
    uemacs

    uemacs

    Random version of microemacs with my private modificatons

    uemacs is Linus Torvalds’ compact take on MicroEMACS, a tiny, fast, terminal-friendly text editor. The codebase prizes simplicity and portability, making it feasible to build and run on a variety of Unix-like systems without heavyweight dependencies. Its feature set is deliberately modest compared to full Emacs, favoring a quick, predictable editing experience for everyday text manipulation. The project serves as both a functional tool and an example of clean, old-school C systems...
    Downloads: 1 This Week
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  • 2
    QB64

    QB64

    BASIC for the modern era

    QB64 is a modern self-hosting BASIC compiler that brings classic QBasic/QuickBASIC programs into the modern era. It enables legacy code to run on today’s operating systems with minimal modifications, while also introducing new commands and libraries for multimedia, networking, and 64-bit computing. QB64 compiles to C++ and includes a built-in IDE, making it accessible for beginners, hobbyists, and retro programming enthusiasts. It aims to preserve the ease and nostalgia of BASIC while...
    Downloads: 146 This Week
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  • 3

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned.
    Downloads: 0 This Week
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  • 4
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 1 This Week
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