Showing 104 open source projects for "android application development"

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  • 1
    FreeRDP

    FreeRDP

    FreeRDP is a free remote desktop protocol library and clients

    FreeRDP is a free implementation of the Remote Desktop Protocol (RDP), released under the Apache license. Enjoy the freedom of using your software wherever you want, the way you want it, in a world where interoperability can finally liberate your computing experience. The nightly builds are installed into /opt/freerdp-nightly and can be installed in parallel with the distributions regular freerdp package. Network tracing of RDP can be quite a challenge due to a number of factors such as...
    Downloads: 83 This Week
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  • 2
    libusb

    libusb

    A cross-platform library to access USB devices

    libusb is a library for USB device access from Linux, macOS, Windows, OpenBSD/NetBSD, Haiku and Solaris userspace. It is written in C (Haiku backend in C++) and licensed under the GNU Lesser General Public License version 2.1 or, at your option, any later version. libusb is a C library that provides generic access to USB devices. It is intended to be used by developers to facilitate the production of applications that communicate with USB hardware. Using a single cross-platform API, it...
    Downloads: 73 This Week
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  • 3
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 251 This Week
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  • 4
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android.
    Downloads: 32 This Week
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  • 5
    libimobiledevice

    libimobiledevice

    A cross-platform protocol library to communicate with iOS devices

    libimobiledevice is a cross-platform software library that talks the protocols to interact with iOS devices. Unlike other projects, it does not depend on using any existing proprietary libraries and does not require jailbreaking. Access filesystem of a device, access documents of file sharing apps, retrieve information about a device and modify various settings, backup and restore the device in a native way compatible with iTunes. Manage app icons arrangement on the device, install, remove,...
    Downloads: 51 This Week
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  • 6
    stb

    stb

    stb single-file public domain libraries for C/C++

    stb is an open source collection of single-file C libraries created by Sean Barrett (nothings) for graphics, image loading, and utility functions. The repository provides lightweight, public domain libraries that can be easily integrated into projects without external dependencies or complex build processes. Popular components include stb_image.h for image loading, stb_image_write.h for writing images, and stb_truetype.h for font rendering. These libraries are widely used in game...
    Downloads: 13 This Week
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  • 7
    POCO

    POCO

    Cross-platform C++ libraries for building network applications

    The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems. Whether building automation systems, industrial automation, IoT platforms, air traffic management systems, enterprise IT application and infrastructure management, security and network analytics, automotive infotainment and telematics, financial or healthcare, C++ developers have been trusting the POCO C++ Libraries for 15+ years and deployed it in millions of devices. Create software for connected embedded devices running Linux, Windows Embedded or QNX. Create cross-platform backends in C++ for iOS and Android applications and combine it with a native or HTML5-based user interface. ...
    Downloads: 7 This Week
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  • 8
    eCapture

    eCapture

    Capturing SSL/TLS plaintext without a CA certificate using eBPF

    Capture SSL/TLS text content without a CA certificate using eBPF. Supports Linux/Android kernel versions x86_64 4.18 and above, aarch64 5.5 and above. Does not support Windows and macOS systems.
    Downloads: 6 This Week
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  • 9
    TBOX

    TBOX

    A glib-like multi-platform c library

    TBOX is a glib-like cross-platform C library that is simple to use yet powerful in nature. The project focuses on making C development easier and provides many modules (.e.g stream, coroutine, regex, container, algorithm ...), so that any developer can quickly pick it up and enjoy the productivity boost when developing in C language. It supports the following platforms: Windows, Macosx, Linux, Android, iOS, BSD and etc. Supports file, data, http and socket source.
    Downloads: 1 This Week
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  • 10
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    cpu_features is a cross-platform C library developed by Google that provides a simple and efficient way to detect available CPU features at runtime across a wide range of architectures and operating systems. It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically. The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and...
    Downloads: 10 This Week
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  • 11
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building...
    Downloads: 4 This Week
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  • 12
    HIDAPI library

    HIDAPI library

    A Simple cross-platform library for communicating with HID devices

    HIDAPI is a multi-platform library that allows an application to interface with USB and Bluetooth HID-Class devices on Windows, Linux, FreeBSD, and macOS. HIDAPI can be either built as a shared library (.so, .dll or .dylib) or can be embedded directly into a target application by adding a single source file (per platform) and a single header.
    Downloads: 18 This Week
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  • 13
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. ...
    Downloads: 41 This Week
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  • 14
    Acl

    Acl

    A powerful server and network library, including coroutine

    The Acl (Advanced C/C++ Library) project a is powerful multi-platform network communication library and service framework, supporting LINUX, WIN32, Solaris, FreeBSD, MacOS, AndroidOS, iOS. Many applications written by Acl run on these devices with Linux, Windows, iPhone and Android and serve billions of users. There are some important modules in Acl project, including network communcation, server framework, application protocols, multiple coders, etc. The common protocols such as HTTP/SMTP/ICMP//MQTT/Redis/Memcached/Beanstalk/Handler Socket are implemented in Acl, and the codec library such as XML/JSON/MIME/BASE64/UUCODE/QPCODE/RFC2047/RFC1035, etc., are also included in Acl. ...
    Downloads: 1 This Week
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  • 15
    EJDB

    EJDB

    Embeddable JSON Database engine C library

    EJDB 2.0, Embeddable JSON Database engine C library. Simple XPath like query language (JQL). Websockets / Android / iOS / React Native / Flutter / Java / Dart / Node.js bindings. Docker image. Array elements are matched from start to end. In equal arrays all values at the same index should be equal. Lexicographically sort object keys in both maps. Do matching keys and its values starting from the lowest key. Database index can be build for any JSON field path containing values of number or...
    Downloads: 5 This Week
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  • 16
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or...
    Downloads: 6 This Week
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  • 17
    XNNPACK

    XNNPACK

    High-efficiency floating-point neural network inference operators

    XNNPACK is a highly optimized, low-level neural network inference library developed by Google for accelerating deep learning workloads across a variety of hardware architectures, including ARM, x86, WebAssembly, and RISC-V. Rather than serving as a standalone ML framework, XNNPACK provides high-performance computational primitives—such as convolutions, pooling, activation functions, and arithmetic operations—that are integrated into higher-level frameworks like TensorFlow Lite, PyTorch...
    Downloads: 3 This Week
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  • 18
    Gramine

    Gramine

    A library OS for Linux multi-process applications

    Gramine is a lightweight library-operating system (Library OS) designed to run unmodified Linux applications with minimal dependencies on the host OS, and to offer enhanced isolation and portability. It was formerly known as Graphene, but the project renamed to Gramine to avoid naming conflicts and to reflect its broader ambition beyond the original research prototype. The idea is that instead of running a full guest OS in a VM, you embed your application inside Gramine, which handles the...
    Downloads: 11 This Week
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  • 19
    libevent

    libevent

    Event notification library

    ...Furthermore, libevent also support callbacks due to signals or regular timeouts. libevent is meant to replace the event loop found in event driven network servers. An application just needs to call event_dispatch() and then add or remove events dynamically without having to change the event loop. The internal event mechanism is completely independent of the exposed event API, and a simple update of libevent can provide new functionality without having to redesign the applications. As a result, Libevent allows for portable application development and provides the most scalable event notification mechanism available on an operating system. ...
    Downloads: 5 This Week
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  • 20
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps. Support for keyboard, mouse, gamepad, time and window event input,...
    Downloads: 15 This Week
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  • 21
    Vanilla.PDF

    Vanilla.PDF

    Cross-platform SDK for creating and modifying PDF documents

    Vanilla.PDF is a modern, high-performance, open-source C++17 SDK designed for creating, editing, signing, and analyzing PDF documents across multiple platforms. It requires no external runtime dependencies, making it lightweight and ideal for embedding into desktop applications, servers, or automation pipelines. The SDK offers full cross-platform support including Windows, Linux, macOS, and Android, with builds available for major compilers and architectures. Vanilla.PDF supports advanced...
    Downloads: 1 This Week
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  • 22
    tslib

    tslib

    Touchscreen access library

    C library for filtering touchscreen events. tslib consists of the library libts and tools that help you calibrate and use it in your environment. tslib runs on various hardware architectures and operating systems, including GNU/Linux, FreeBSD, or Android/Linux. Apart from building the latest tarball release, running ./configure, make, and make install, tslib is available from distributors like Arch Linux / Arch Linux ARM, Buildroot, Debian / Ubuntu, Fedora, or OpenSUSE and their package management.
    Downloads: 1 This Week
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  • 23
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream...
    Downloads: 4 This Week
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  • 24
    Sokol

    Sokol

    minimal cross-platform standalone C headers

    Sokol is a collection of minimal, cross-platform, standalone C headers for graphics, applications, audio, timing, data loading, logging, and related low-level tasks. Its graphics layer abstracts APIs including OpenGL, GLES, WebGL, D3D11, Metal, and WebGPU. The application header provides window creation, graphics context setup, and keyboard, mouse, and touch input across desktop, mobile, and web platforms. Other modules handle audio streaming, asynchronous file or HTTP loading, command-line...
    Downloads: 1 This Week
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  • 25
    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac (GTMSession) is a comprehensive collection of open source Objective-C utilities and frameworks developed by Google to support macOS and iOS application development. It consolidates reusable code components drawn from various internal Google projects, offering developers a wide range of tools for building efficient, maintainable Apple platform software. The library includes modules for networking, logging, testing, data handling, and user interface extensions, helping developers avoid reinventing common functionality. ...
    Downloads: 9 This Week
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