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Estimate effort, time and cost to develop a software project is one of the most challenging task for IT professionals. There are several reasons for this, but the absence of technique can be a major one.
To address this issue the Estimation Library has intended to be used as a tool to perform software estimation calculations in conformity with commonly estimation techiniques.
Quantities.net is a physical quantities library for C#. It performs runtime checking for compatible dimensions in arithmetic operations. it separates the concepts of a dimensioned quantity and a unit, so that units are easily extensible.
NOTE: The YamlDotNet project has moved to GitHub. Please visit https://github.com/aaubry/YamlDotNet
A .NET library for YAML. yamldotnet provides low level parsing and emitting of YAML as well as a high level object model similar to XmlDocument. YamlDotNet is released under the MIT license. See the file LICENSE for more details.
An API being developed in order to retrieve data from the Garmin Connect website.
Original use was to enable easily uploading workout data to MyFitnessPal.
OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
Application components and libraries containing various handy utilities. Includes components for Configuration, Logging, ADO.Net, Inversion of Control, RhinoMock Integration, Spring.Net Integration, Castle Integration, Xml Serialization.
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ConsoleFx is an .NET framework for easily developing command-line interface (CLI) applications. It automates most of the work involved in creating a CLI application, like command line argument parsing, error handling and validations. ConsoleFx supports both fluent and declarative (using attributes) programming models.
With ConsoleFx, you can say goodbye to lengthy cumbersome code to parse your command-line arguments.
For detailed documentation, with getting started guides, advanced...
Simple Plugins is a plugins framework for .Net based apps which can be used to create new .Net based pluggable apps as well as to make existing .Net apps pluggable. Its a simple and easy to use .Net AppDomain based plugins solution for any .Net app.
C# Wrapper for OpenAL via OpenTK allowing the playing of Ogg Vorbis files on any platform supporting Mono/.Net & OpenAL. Incorporates csvorbis & TagLibSharp from the Mono SVN.
APTools (Accelerate Programming Tools) is a .NET libraries that aim to provide common needed objects and functions and therefore accelerate programming. Its brings immutable collections, parameter validation, design patterns interfaces and more.
This is simply a set of classes used to deserialize Collada files(core, fx, phys, b-rep, and kinematics). Should be more useful than classes created by the xsd.exe tool.
A C# library to create dinamically a multi purpose assembly, based on code generation. At the moment, it can generates a dll file with classes and nested enumerations under an specified namespace, the access type structure would be "Class.Enum.Item
A class library to create and manage applications using the SoMVC architecture. See Doug's blog at http://dougrday.wordpress.com/ for more information about the SoMVC architecture.
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
THIS PROJECT HAS NOW MOVED TO GITHUB:
https://github.com/arenhag/BizUnitCompare
BizUnitCompare enables you to easily compare the actual result of your integrations with an expected result. It differs from the XPathValidationStep in that it allows you to define what to exclude rather than have to define everything to include.
A .Net Library Implementation of an XML screen-scraper currently found in XBMC The intention of the library is to make integratation of XML scrapers easy, essentially converting a text file into working program logic.
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.