Showing 3 open source projects for "fps"

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  • 1
    easy_profiler

    easy_profiler

    Lightweight profiler library for c++

    Lightweight cross-platform profiler library for C++. You can profile any function in your code. Furthermore, this library provides measuring time of any block of code. For example, information for 12 millions of blocks is using less than 300Mb of memory. Working profiler slows your application execution for only 1-2%. The average overhead per block is about 15ns/block (tested on Intel Core i7-5930K 3.5GHz, Win7). Disabled profiler will not affect your application execution in any way. You...
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  • 2
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering...
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  • 3
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
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