Showing 10 open source projects for "camera windows"

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  • 1
    libgphoto2

    libgphoto2

    The libgphoto2 camera access and control library

    libgphoto2 is a library that can be used by applications to access various digital cameras. libgphoto2 itself is not a GUI application, as opposed to gphoto. There are GUI frontends for the gphoto2 library, however, such as gtkam for example. libgphoto2 can only talk to cameras the language of those it understands. That is, if you own a camera that speaks a language that isn't published anywhere and nobody has been able to figure out the meaning of the sentences, libgphoto2 cannot...
    Downloads: 1 This Week
    Last Update:
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  • 2
    YOLO ROS

    YOLO ROS

    YOLO ROS: Real-Time Object Detection for ROS

    This is a ROS package developed for object detection in camera images. You only look once (YOLO) is a state-of-the-art, real-time object detection system. In the following ROS package, you are able to use YOLO (V3) on GPU and CPU. The pre-trained model of the convolutional neural network is able to detect pre-trained classes including the data set from VOC and COCO, or you can also create a network with your own detection objects. The YOLO packages have been tested under ROS Noetic and...
    Downloads: 0 This Week
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  • 3
    OpenPose

    OpenPose

    Real-time multi-person keypoint detection library for body, face, etc.

    OpenPose has represented the first real-time multi-person system to jointly detect human body, hand, facial, and foot keypoints (in total 135 keypoints) on single images. It is authored by Ginés Hidalgo, Zhe Cao, Tomas Simon, Shih-En Wei, Yaadhav Raaj, Hanbyul Joo, and Yaser Sheikh. It is maintained by Ginés Hidalgo and Yaadhav Raaj. OpenPose would not be possible without the CMU Panoptic Studio dataset. We would also like to thank all the people who has helped OpenPose in any way. 15, 18 or...
    Downloads: 23 This Week
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  • 4

    raspicam

    C++ library for controlling Raspberry Pi Camera (with/without OpenCV)

    This library allows to use the Raspberry Pi Camera. Main features: - Provides class RaspiCam for easy and full control of the camera - Provides class RaspiCam_Cv for easy control of the camera with OpenCV. - Easy compilation/installation using cmake. - No need to install development file of userland. Implementation is hidden. - Many examples
    Downloads: 1 This Week
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  • 5
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering...
    Downloads: 0 This Week
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  • 6
    VideoMan Library

    VideoMan Library

    C++ library for image acquisition and visualization

    Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences. It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision. Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
    Downloads: 0 This Week
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  • 7

    ArduinoRCLib

    Library for Arduino based R/C equipment

    A library containing functions for building Arduino based R/C equipment like transmitters, receivers and flight controllers.
    Downloads: 0 This Week
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  • 8
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
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  • 9
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 10
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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