Libraries for Apple iPhone

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  • Simplify Purchasing For Your Business Icon
    Simplify Purchasing For Your Business

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  • 1
    Carbon library

    Carbon library

    A declarative library for building component-based user interfaces

    A declarative library for building component-based user interfaces in UITableView and UICollectionView. Provides a declarative design with the power of diffing algorithm for building list UIs. Declare the component once, it can be reused regardless kind of the list element. Solves the various problems by architecture and algorithm without destructing UIKit. Carbon is a library for building component-based user interfaces in UITableView and UICollectionView inspired by SwiftUI and React. This make it painless to build and maintain the complex UIs. Since components made with Carbon can be works directly on SwiftUI, the cost of future migration can be greatly reduced. Uses DifferenceKit which is highly optimized based on Paul Heckel’s paper for diffing. Declarative design and diffing algorithm make your code more predictable, debugging easier and providing beautiful animations to users.
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  • 2
    CocoaAsyncSocket

    CocoaAsyncSocket

    Asynchronous socket networking library for Mac and iOS

    CocoaAsyncSocket provides easy-to-use and powerful asynchronous socket libraries for macOS, iOS, and tvOS. The classes are described below. The project is currently configured to build for iOS, tvOS and Mac. Simply add the package dependency to your Package.swift and depend on "CocoaAsyncSocket" in the necessary targets. You can also include it into your project by adding the source files directly, but you should probably be using a dependency manager to keep up to date. GCDAsyncSocket is a TCP/IP socket networking library built atop Grand Central Dispatch. Automatically accept incoming connections over both IPv4 and IPv6 with a single instance of this class. No more worrying about multiple sockets. Secure your socket with ease using just a single method call. Available for both client and server sockets. It runs entirely within its own GCD dispatch_queue, and is completely thread-safe. Further, the delegate methods are all invoked asynchronously onto a dispatch_queue of your choosing.
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  • 3
    CocoaMQTT

    CocoaMQTT

    MQTT 5.0 client library for iOS and macOS written in Swift

    MQTT v3.1.1 and v5.0 client library for iOS/macOS/tvOS written with Swift 5. IOS Target: 9.0 or above OSX Target: 10.12 or above TVOS Target: 10.0 or above. To integrate CocoaMQTT into your Xcode project using CocoaPods, you need to modify you Podfile. On your application targets “General” settings tab, in the "Frameworks, Libraries, and Embedded content" section, drag and drop CocoaMQTT.xcframework, CocoaAsyncSocket.xcframework and Starscream.xcframework from the Carthage/Build folder on disk. Then select "Embed & Sign".
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  • 4
    D.P.F Delphi iOS Native Components

    D.P.F Delphi iOS Native Components

    Delphi iOS Native Components

    Develop Native iOS applications with Delphi XE8~XE10 Develop iPhone & iPad & iPod Touch apps with fast native performance and native styles. Some Wrapped Frameworks: * AddressBookUI.framework * AddressBook.framework * iAd.framework * EventKit.framework * GameKit.framework * MapKit.framework * MessageUI.framework * MobileCoreServices.framework * QuickLook.framework * SystemConfiguration.framework * Social.framework * StoreKit.framework * WebKit.framework Follow me: https://twitter.com/BabakYaghoobii https://www.facebook.com/babak.yaghoobii https://www.linkedin.com/in/babakyaghoobi https://plus.google.com/+BabakYaghoobii http://babakyaghoobi.blogspot.com https://stackoverflow.com/users/4557781/babak-yaghoobi https://www.colatform.com/en/ Use our more than 90 demos for quick development. Enjoy iOS Apps Developing Babak Yaghoobi
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    AlertBot: Website Monitoring of Uptime, Performance, and Errors

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  • 5
    DateTools

    DateTools

    Dates and times made easy in iOS

    DateTools was written to streamline date and time handling in iOS. Classes and concepts from other languages served as an inspiration for DateTools, especially the DateTime structure and Time Period Library for .NET. Through these classes and others, DateTools removes the boilerplate required to access date components, handles more nuanced date comparisons, and serves as the foundation for entirely new concepts like Time Periods and their collections. All the classes required for DateTools are located in the DateTools folder in the root of this repository. DateTools.h contains the headers for all the other files. Import this if you want to link to the entire framework. One of the missions of DateTools was to make Date feel more complete. There are many other languages that allow direct access to information about dates from their date classes, but Date (sadly) does not.
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  • 6
    Dexie.js

    Dexie.js

    A Minimalistic Wrapper for IndexedDB

    Dexie was written to be straightforward and easy to learn. If you've ever had to work with native IndexedDB then you'll certainly appreciate Dexie's concise API. What good is any development tool without great documentation? Dexie is thoroughly explained, and examples are available to help you on your way. Dexie has near-native performance. Its bulk operations utilize an often-overlooked feature in IndexedDB, ignoring success callbacks when possible. Offline databases are groovy! But without keeping the database in sync with a server, you're missing a great deal. Dexie.js solves these limitations and provides a neat database API. Dexie.js aims to be the first-hand choice of a IDB Wrapper Library due to its well thought-through API design, robust error handling, extendability, change tracking awareness and its extended KeyRange support (case insensitive search, set matches and or operations).
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  • 7
    ESP32 BLE Keyboard library

    ESP32 BLE Keyboard library

    Bluetooth LE Keyboard library for the ESP32

    This library allows you to make the ESP32 act as a Bluetooth Keyboard and control what it does. Compatible with Android. Compatible with Windows. Compatible with Linux. Compatible with MacOS X (not stable, some people have issues, doesn't work with old devices). Compatible with iOS (not stable, some people have issues, doesn't work with old devices). There is also Bluetooth-specific information that you can set (optional): Instead of BleKeyboard bleKeyboard; you can do BleKeyboard bleKeyboard("Bluetooth Device Name", "Bluetooth Device Manufacturer", 100);. (Max length is 15 characters, anything beyond that will be truncated.) By default the battery level will be set to 100%, the device name will be ESP32 Bluetooth Keyboard and the manufacturer will be Espressif. This feature is meant to compensate for some applications and devices that can't handle fast input and will skip letters if too many keys are sent in a small time frame.
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  • 8
    Ebiten

    Ebiten

    A dead simple 2D game library for Go

    Ebiten is an open source game library for the Go programming language. Ebiten's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms. In Ebiten, everything is an image: the screen, data from an image file, and even offscreen items are all represented as image objects. Most rendering operations consist of drawing one image on top of another. Ebiten games work on desktop (Windows, macOS, Linux, and FreeBSD), web browsers (through WebAssembly), and even on mobile (Android and iOS)! Plus, Ebiten is implemented in pure Go on Windows, so Windows developers do not need to install a C compiler. Nintendo Switch™ is also supported! While Ebiten's drawing API is very simple, Ebiten games run very fast with GPU power. Multiple images are integrated into a texture atlas internally, and drawing operations are automatically performed in batch when possible.
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  • 9
    The Erlang Run Time System compiled as a static library for the iPhone.
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  • Gain insights and build data-powered applications Icon
    Gain insights and build data-powered applications

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  • 10
    Eva Icons

    Eva Icons

    A pack of more than 480 Open Source icons, animations and fonts

    Eva Icons is a pack of more than 480 beautifully crafted Open Source icons for common actions and items. Download our set on the desktop to use them in your digital products for Web, iOS and Android. Additionally, Eva Icons supports 4 animation types: zoom, pulse, shake and flip. Icons are provided in two visual types, Fill and Outline and in several formats, including PNG, SVG, font, Sketch, etc. you also can download icons one by one in PNG and SVG formats from Eva Icons Website. Load from CDN in your project. After including the script, eva will be available as a global variable. Add the data-eva attribute with the icon name to an element. Call eva.replace(); to replace all elements with the data-eva data attribute with SVG elements. You can also pass some additional parameters to the replace method to modify the replace function behavior.
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  • 11
    Expo

    Expo

    An open-source platform for making universal native apps with React

    Expo is an open source framework and platform for creating universal React applications that run on Android, iOS, and the web. It includes a set of tools, services, universal runtime and libraries that let you develop, deploy and iterate on Android, iOS, and the web with the same JavaScript/TypeScript codebase. Expo is where client software is developed, and contains the client apps, modules, templates and more; while the Expo development tools are contained in the Expo CLI repository. Try Expo in the browser here: https://snack.expo.io/
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  • 12
    FBRetainCycleDetector

    FBRetainCycleDetector

    iOS library to help detecting retain cycles in runtime

    Retain cycles are one of the most common ways of creating memory leaks. It's incredibly easy to create a retain cycle, and tends to be hard to spot it. The goal of FBRetainCycleDetector is to help find retain cycles at runtime. The features of this project were influenced by Circle. FBRetainCycleDetector will look for cycles that are no longer than 10 objects. We can make it bigger (although it's going to be slower!). There could also be retain cycles that we would like to omit. It's because not every retain cycle is a leak, and we might want to filter them out. Every filter is a block that having two FBObjectiveCGraphElement objects can say, if their relation is valid. If you want to profile your app, you might want to have an abstraction over how to get candidates for FBRetainCycleDetector. While you can simply track it your own, you can also use FBAllocationTracker. It's a small tool we created that can help you track the objects.
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  • 13
    FastImageCache

    FastImageCache

    iOS library for quickly displaying images while scrolling

    Fast Image Cache is an efficient, persistent, and, above all, fast way to store and retrieve images in your iOS application. Part of any good iOS application's user experience is fast, smooth scrolling, and Fast Image Cache helps make this easier. A significant burden on performance for graphics-rich applications like Path is image loading. The traditional method of loading individual images from disk is just too slow, especially while scrolling. Fast Image Cache was created specifically to solve this problem. In order to understand how Fast Image Cache works, it's helpful to understand a typical scenario encountered by many applications that work with images. iOS applications, especially those in the social networking space, often have many images to display at once, such as user photos. The intuitive, traditional approach is to request image data from an API, process the original images to create the desired sizes and styles, and store these processed images on the device.
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  • 14
    FileIO

    FileIO

    C# FileIO library for reading and writing files

    FileIO contains: a) For reading BufferedFileReader classes are used. These are particularly useful for large files and/or parallel data processing due to buffering. Both binary and text files are supported (see Wiki). b) For writing a binary file BinaryFileWriter is used. It either accepts a byte array for writing or can write a single value type, e.g. a float. All classes allow easy reading/writing from/to a specific position in the file.
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  • 15
    Four20 is an Objective-C library for iPhone developers, providing a few 'extras' the Three20 library neglected
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  • 16

    Functions Library

    A DLL created in .NetCore 2.0 which wraps many functions up.

    Functions Library is a .dll which means, it can be referenced easily. To use it you simply just make a reference to your project and type in the usings "using Functions;" and your good to go. In the namespace Functions are 2 more namespaces which are "Math" and "IO". .Math includes functions for calculations for or with Pi, Power, Squarer root and more. While IO includes Creating a TextFile, Deleting it, reading it and writing to it. Just to name those few, there are more functions in it and more are coming.
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  • 17

    GxApp

    Open Utilities and/or Examples for GeneXus

    Open utilities and/or examples for GeneXus, this includes: Example procedures Usercontrols Utilities Others...
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  • 18
    HandyJSON

    HandyJSON

    A handy swift json-object serialization/deserialization library

    HandyJSON is a framework written in Swift which makes converting model objects( pure classes/structs ) to and from JSON easy on iOS. Compared with others, the most significant feature of HandyJSON is that it does not require the objects inherit from NSObject(not using KVC but reflection), nor implements a 'mapping' function(writing value to memory directly to achieve property assignment). HandyJSON is totally dependent on the memory layout rules inferred from Swift runtime code. We are watching it and will follow every bit if it changes. To support deserialization from JSON, a class/struct needs to conform to 'HandyJSON' protocol. It's truly protocol, not some class inherited from NSObject. For struct, since the compiler provides a default empty initializer, we use it for free. HandyJSON supports deserialization from the designated path of JSON.
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  • 19
    Platform Independent DotNet Helpers Library based on DotNet Standard v1.4 contains some of the useful methods and codes to make C#, VB.Net languages and other DotNet languages easier in control and development.
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  • 20
    Hero iOS

    Hero iOS

    Elegant transition library for iOS & tvOS

    Hero is a library for building iOS view controller transitions. It provides a declarative layer on top of the UIKit’s cumbersome transition APIs—making custom transitions an easy task for developers. Hero is similar to Keynote’s Magic Move. It checks the heroID property on all source and destination views. Every matched view pair is then automatically transitioned from its old state to its new state. Hero can also construct animations for unmatched views. It is easy to define these animations via the heroModifiers property. Hero will run these animations alongside the Magic Move animations. All of these animations can be interactively controlled by user gestures. By default, Hero provides dynamic duration based on the Material Design Motion Guide. Duration is automatically determined by changes to distance and size—saving you the hassle, while providing consistent and delightful animations.
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  • 21
    Iconic

    Iconic

    Auto-generated icon font library for iOS, watchOS and tvOS

    Iconic helps make icon fonts integration effortless on iOS, tvOS and watchOS. Its main component is in charge of auto-generating strongly typed Swift code with SwiftGen, compatible with Objective-C. You will interact with an auto-generated class under the name of {FontName}Icon.swift, which is a light abstraction of the IconDrawable.swift protocol. Some open-sourced icon fonts don't include the names of each of their glyphs. This could result in a non-descriptive enum, which can make things less intuitive for you when using Iconic. If you create your own icon font, make sure to properly name each glyph. You can construct an UIImage instance out of a font's icon and tint it. This may be very convenient for integrating with existing UIKit controls which expect UIImage objects already.
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  • 22
    J-Focus

    J-Focus

    一个Javascript脚本实现的动画应用框架

    J-Focus是一个Javascript脚本实现的动画应用框架,用于快速地开发基于动画效果的Web应用。 J-Focus is a Javascript script to achieve the animation application framework for rapid development of Web applications based on the animated.
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  • 23
    JKCategories

    JKCategories

    Collection of useful Objective-C Categories extending iOS Frameworks

    JKCategories(iOS-Categories), a collection of useful Objective-C Categories extending iOS Frameworks such as Foundation, UIKit, CoreData, QuartzCore, CoreLocation, MapKit Etc.
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  • 24
    JLRoutes

    JLRoutes

    URL routing library for iOS with a simple block-based API

    JLRoutes is a URL routing library with a simple block-based API. It is designed to make it very easy to handle complex URL schemes in your application with minimal code. JLRoutes is available for installation using CocoaPods or Carthage. JLRoutes 2.x require iOS 8.0+ or macOS 10.10+. If you need to support iOS 7 or macOS 10.9, please use version 1.6.4. The handler block is expected to return a boolean for if it has handled the route or not. If the block returns NO, JLRoutes will behave as if that route is not a match and it will continue looking for a match. A route is considered to be a match if the pattern string matches and the block returns YES. It is also important to note that if you pass nil for the handler block, an internal handler block will be created that simply returns YES. JLRoutes supports setting up routes within a specific URL scheme.
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  • 25
    JScriptTouch is an SDK which allows developers quickly create full featured applications for iPhone platform using javascript.
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