Showing 10 open source projects for "joystick"

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  • 1
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 32 This Week
    Last Update:
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  • 2
    Allegro.pas

    Allegro.pas

    Game library for Pascal

    ...Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
    Downloads: 1 This Week
    Last Update:
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  • 3
    eCxx

    eCxx

    A C++ library for AVR and NodeMCU

    NOTE: This project is marked with 'Status: Abandoned' on SourceForge because not enough time can be dedicated to this project. However it may still get sporadic commits to the repository. eCxx is a library for AVR and NodeMCU tailored for micro LED displays and lighting effects. eCxx is utilizing Makefile build system. Java and Python based applications/tools are also included to ease the development and debugging process using the host PC. On one side, eCxx supports the original...
    Downloads: 0 This Week
    Last Update:
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  • 4
    SDL2 for AmigaOS 4

    SDL2 for AmigaOS 4

    Simple DirectMedia Layer 2.0 port for AmigaOS 4

    *** New home: https://github.com/AmigaPorts/SDL *** This is a port of SDL 2.0 for AmigaOS 4. Some parts were recycled from older SDL 1.2 port for AmigaOS 4, such as audio and joystick code. Features: - Based on version 2.0.7 - 2D renderers: compositing, OpenGL (MiniGL) and software - OpenGL 1.x context using MiniGL - OpenGL ES 2.0 context (beta)
    Downloads: 0 This Week
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  • 5
    Artefact puredata créé afin d'integrer simplement des manettes hid ou joystick. Pour windows et mac, il est nécéssaire de télécharger le serveur HID ici : http://www.ixi-audio.net/content/backyard.html
    Downloads: 0 This Week
    Last Update:
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  • 6
    libjoyrumble

    libjoyrumble

    Extremely simple joystick rumble / vibration library

    The purpose of this library is to provide game / emulator programmers an extremely simple way to access the joystick "rumble" feature. As of now it's only for Linux. There are plans for a Windows version in the future (help needed).
    Downloads: 0 This Week
    Last Update:
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  • 7

    vJoyWrapper

    A .NET wrapper library for the vJoy virtual joystick driver

    This is a .NET wrapper library for vJoy, a virtual joystick driver for Windows. It only works with the PPJoy-compatible versions of vJoy. http://sourceforge.net/projects/vjoystick/ Some code borrowed from PPJoyWrapper http://sourceforge.net/projects/ppjoylib/ See the wiki for usage instructions.
    Downloads: 0 This Week
    Last Update:
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  • 8
    JoystickLIb is a Low 'n High level library for joystick for Linux Kernel, only for GNU/Linux.
    Downloads: 1 This Week
    Last Update:
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  • 9
    C# SDL
    SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
    Downloads: 20 This Week
    Last Update:
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  • 10
    QJoystickManager

    QJoystickManager

    Simple joystick management system for Qt

    QJoystickManager is a cross platform joystick management system. Its written in C++ and uses SDL and the Qt framework. QJoystickManager strives to be as easy to use as possible, it implements many features that will ease the interaction between your program and the attached joysticks. This project uses Qt extensively, and as such users need to a have working knowledge of C++ and Qt basics (Signals and Slots and Qt data types).
    Downloads: 0 This Week
    Last Update:
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