Showing 10 open source projects for "interactive physics simulator"

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  • 1
    SymPy

    SymPy

    A computer algebra system written in pure Python

    SymPy is an open source Python library for symbolic mathematics. Its goal is to become a full-featured computer algebra system (CAS) while maintaining the simplicity of its code. Written entirely in Python, SymPy is easy to use, comprehensible and easily extensible. It’s also very lightweight as it solely depends on mpmath, a pure Python library for arbitrary floating point arithmetic. SymPy has participated in every Google Summer of Code since 2007 and because of this has continuously...
    Downloads: 16 This Week
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  • 2
    MuJoCo Playground

    MuJoCo Playground

    An open source library for GPU-accelerated robot learning

    MuJoCo Playground, developed by Google DeepMind, is a GPU-accelerated suite of simulation environments for robot learning and sim-to-real research, built on top of MuJoCo MJX. It unifies a range of control, locomotion, and manipulation tasks into a consistent and scalable framework optimized for JAX and Warp backends. The project includes classic control benchmarks from dm_control, advanced quadruped and bipedal locomotion systems, and dexterous as well as non-prehensile manipulation setups....
    Downloads: 1 This Week
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  • 3
    Harmonica

    Harmonica

    A simple, physics-based animation library

    Harmonica is a Go animation library based on simple physics simulation. It provides tools for creating smooth, natural motion in 2D and 3D applications. The project includes spring animation behavior that can make interface movement feel more organic than fixed linear transitions. It also includes projectile-style simulation that is useful for particles, motion effects, and game-like interactions. Harmonica can be used with terminal interfaces, Bubble Tea applications, and graphical projects...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Swing

    Swing

    A swipeable cards interface

    ...Swing is lightweight and framework-agnostic, making it easy to integrate into different web projects without heavy dependencies. It is commonly used for building interactive UI components such as recommendation systems or decision-based interfaces. Overall, swing offers a simple yet powerful way to implement gesture-driven interactions in web applications.
    Downloads: 0 This Week
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  • 5

    AirTSP

    Simulated Airline Travel Solution Provider Library

    AirTSP is also named AirTSP (TSP standing for Travel Service Provider). That project aims at providing a clean API and a simple implementation, as a C++ library, of an Airline Schedule Management System. It is intended to be used in simulated environments only: it is not designed to work in the real-world of Airline IT operations. AirTSP/AirTSP makes an extensive use of existing open-source libraries for increased functionality, speed and accuracy. In particular the Boost (C++...
    Downloads: 0 This Week
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  • 6
    Gravity Simulator

    Gravity Simulator

    Multithreaded N-Point Gravity Simulation for PC and Android

    Create a sun, spin some asteroids around it, and watch them collide and form planets. An N-Point Gravity Simulator is a realistic simulation in which all points attract each other: even the smallest asteroid has its own gravitational field that can affect even a large sun far away from it. Can be reused as a library for making games. If used as library, license is GNU LGPLv3, otherwise it's GNU GPLv3.
    Downloads: 0 This Week
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  • 7
    Travel Market Simulator
    That project aims at studying and comparing typical airline IT methods, for instance RM-related algorithms. It works from a Unix/Linux/Mac command-line, and exposes basic APIs. It is being developed in C++, with Python wrappers for some components.
    Downloads: 0 This Week
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  • 8
    C++ Airline Travel Market Simulator
    That project aims at studying and comparing typical airline IT methods, for instance RM-related algorithms. It works from a Unix/Linux/Mac command-line, and exposes basic APIs. It is being developed in C++, with Python wrappers for some components.
    Downloads: 0 This Week
    Last Update:
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  • 9
    RooCARDS is a set of C++ classes written for the ROOT analysis framework which interface ROOT to the Stuttgart Neural Network Simulator (SNNS). This interface is based on a concept originally developed by Professor Yibin Pan at the UW-Madison.
    Downloads: 0 This Week
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  • 10
    LiNNS is not just a Neural Network Simulator, but a Neural Network System - a framework which covers the full lifecycle of a neural network, from design and research till usage in an external application.
    Downloads: 0 This Week
    Last Update:
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