Showing 37 open source projects for "android audio effects"

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  • 1
    Android Developer Roadmap

    Android Developer Roadmap

    The Android Developer Roadmap offers comprehensive learning paths

    Android Developer Roadmap suggests learning paths to understanding Android development. The Android Developer Roadmap is designed to give you a comprehensive understanding of the current Android ecosystem and provides suggested learning paths along the way to help you grasp the concepts. Each node indicates concepts of Android systems, Android SDK, and generally used libraries. It would be helpful to refer to the Android Developers Reference or GitHub for the specific terminologies. In...
    Downloads: 1 This Week
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  • 2
    Amazon Chime SDK for Android

    Amazon Chime SDK for Android

    An Android client library for integrating multi-party communications

    The Amazon Chime SDK for Android makes it easy to add collaborative audio calling, video calling, and screen share viewing features to Android applications by using the same infrastructure services that power meetings on the Amazon Chime service. This Amazon Chime SDK for Android works by connecting to meeting session resources that you have created in your AWS account.
    Downloads: 0 This Week
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  • 3
    Arrow

    Arrow

    Functional companion to Kotlin's Standard Library

    Arrow Core includes types such as Either, Validated and many extensions to Iterable that can be used when implementing error handling patterns. Core also includes the base continuation effects system, which includes patterns to remove callbacks and enables controlled effects in direct syntax. Some applications of the effect system reduce boilerplate and enable direct syntax including monad comprehensions and computation expressions. Arrow Fx is a next-generation Typed FP Effects Library that...
    Downloads: 1 This Week
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  • 4
    SFBAudioEngine

    SFBAudioEngine

    A powerhouse of audio functionality for macOS, iOS, and tvOS

    SFBAudioEngine is an advanced audio engine designed for macOS and iOS, focusing on high-quality playback, precise audio control, and support for a wide range of audio formats. Built for modern Apple platforms, it provides developers with a robust tool for integrating sophisticated audio functionalities into their applications. It emphasizes extensibility, performance, and clean API design.
    Downloads: 0 This Week
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  • 5
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    ...All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to make use of other features like the node graph and resource manager. miniaudio's node graph system gives you an easy way to set up advanced mixing and effect graphs. Each node sends it's output to another node, and so on and so forth to produce all kinds of effects. ...
    Downloads: 4 This Week
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  • 6
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream sharing to match device capabilities. ...
    Downloads: 2 This Week
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  • 7
    rtmp-rtsp-stream-client-java

    rtmp-rtsp-stream-client-java

    Library to stream in rtmp and rtsp for Android. All code in Java

    Library for streaming in RTMP and RTSP. All code in Java.
    Downloads: 3 This Week
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  • 8
    SFML

    SFML

    Simple and Fast Multimedia Library

    SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS. Pre-compiled SDKs for your favorite OS are available on the download page. SFML has official bindings for the C and .Net languages. ...
    Downloads: 28 This Week
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  • 9
    ggwave

    ggwave

    Tiny data-over-sound library

    ggwave is a compact C++ library for transmitting small amounts of digital information between nearby devices through sound. It uses a frequency-shift keying protocol that converts data into audible or ultrasonic audio tones. Reed-Solomon error correction improves reliability when recordings contain noise or imperfect frequency detection. The library generates and analyzes raw waveforms while allowing applications to choose their own audio capture and playback systems. It supports use cases such as device pairing, offline broadcasting, audio QR codes, authorization, and microcontroller communication. ...
    Downloads: 2 This Week
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  • 10
    PiliPlus

    PiliPlus

    PiliPlus

    PiliPlus is an open-source, third-party mobile client oriented around browsing and watching online video content with a focus on a smooth, feature-rich viewing experience. It typically aggregates feeds, categories, and search into a unified interface that makes discovery straightforward for casual use as well as power users. The player experience emphasizes responsive controls, on-screen comments (danmaku) or subtitles where supported, and options for quality selection and caching for...
    Downloads: 108 This Week
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  • 11
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. ...
    Downloads: 16 This Week
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  • 12
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code.
    Downloads: 6 This Week
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  • 13
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output...
    Downloads: 0 This Week
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  • 14

    opencore-amr

    Audio codecs extracted from Android Open Source Project

    Library of OpenCORE Framework implementation of Adaptive Multi Rate Narrowband and Wideband (AMR-NB and AMR-WB) speech codec. Library of VisualOn implementation of Adaptive Multi Rate Wideband (AMR-WB) encoder and Advanced Audio Coding (AAC) encoder. Modified library of Fraunhofer AAC decoder and encoder.
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    Downloads: 6,592 This Week
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  • 15
    PureBasic OpenAL SDK

    PureBasic OpenAL SDK

    PureBasic software development kit for the OpenAL 3D audio API

    SDK for PureBasic, featuring the OpenAL audio API, supporting 3D multichannel output of sound sources around the listener. It's not a DLL wrapper, but rather an import library for the OpenAL DLL, which can be used as a User-Lib in PureBasic. The library is compatible with the original OpenAL v1.0 and v1.1 and OpenAL Soft. The SDK includes the header files, API documentation and usage examples. GitHub repository: https://github.com/vkamenar/purebasic-openal-sdk
    Downloads: 2 This Week
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  • 16
    Extended Module Player

    Extended Module Player

    A multi-format module player and library

    libxmp is a library that renders module files to PCM data. xmp is a module player for Unix-like systems, based on libxmp, that plays over 90 mainstream and obscure module formats from Amiga, Atari, Acorn, Apple IIgs and PC, including Protracker (MOD), Scream Tracker 3 (S3M), Fast Tracker II (XM) and Impulse Tracker (IT) files.
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    Downloads: 326 This Week
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  • 17
    AudioCraft

    AudioCraft

    Audiocraft is a library for audio processing and generation

    AudioCraft is a PyTorch library for text-to-audio and text-to-music generation, packaging research models and tooling for training and inference. It includes MusicGen for music generation conditioned on text (and optionally melody) and AudioGen for text-conditioned sound effects and environmental audio. Both models operate over discrete audio tokens produced by a neural codec (EnCodec), which acts like a tokenizer for waveforms and enables efficient sequence modeling. ...
    Downloads: 4 This Week
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  • 18
    Portable OpenAL Sound

    Portable OpenAL Sound

    Concurrent, asynchronous sounds package for Ada apps.

    This is an Ada package that can play WAV files on Windows, OSX, and Linux, using Ada tasking and OpenAL libraries. It includes a partial Ada binding to OpenAL. It provides sound-playing capabilities for Ada apps to * asynchronously start and stop music/sound loops, * initiate transient sounds, * allow unlimited sound concurrency. It is suitable for any Ada application that needs music, sound loops or transient sound effects; eg. games. The proper command to extract the...
    Downloads: 2 This Week
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  • 19
    RSPpmp3

    RSPpmp3

    multi-media player updated yearly

    Win64/Win32 DLL and C# sample project (soon C project too (possible)) to play all audio and video files with or without GPU acceleration that are supported by Libav library Also after 25/nov/2024 some of the wav effects are being converted to Edge plugins, with the valuable help of Copilot, the license of the plugins is MIT With the help of Microsoft Copilot we are adding Lucid Mode video enhancement
    Downloads: 9 This Week
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  • 20
    iOS-10-Sampler

    iOS-10-Sampler

    Code examples for new APIs of iOS 10

    iOS-10-Sampler is an example application that collects practical demonstrations of APIs introduced with iOS 10. It was created for Xcode 8 and requires a physical iOS device because some examples use Metal. The project covers speech recognition, looped video playback, Live Photo capture, and audio volume fading. Its graphics and machine learning samples use Metal Performance Shaders for handwritten digit detection and real-time image recognition. Interface examples demonstrate...
    Downloads: 0 This Week
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  • 21
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ArmorPaint is stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on...
    Downloads: 54 This Week
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  • 22
    OpenGL Canvas

    OpenGL Canvas

    An Android library that provides views using openGL canvas

    android-openGL-canvas is a lightweight OpenGL rendering library for Android that emulates the Android Canvas API using OpenGL ES 2.0. It’s designed for developers who want to achieve hardware-accelerated 2D graphics on Android while maintaining the familiar Canvas drawing commands. Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. It bridges the gap between...
    Downloads: 0 This Week
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  • 23
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    ...It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements optimized for VR interfaces. Lullaby’s design promotes rapid iteration and cross-platform deployment, offering support for Android, iOS, Linux, and Windows. It integrates seamlessly with existing Android applications through a Java-based API and supports popular VR platforms such as Google Cardboard and Daydream. ...
    Downloads: 0 This Week
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  • 24
    RecordRTC

    RecordRTC

    RecordRTC is WebRTC JavaScript library for audio/video

    RecordRTC is a client-side JavaScript library for recording browser media streams. It can record audio, video, screen activity, canvas animation, and combined media sources through WebRTC-related browser APIs. The library supports common modern browsers across Windows, macOS, Linux, Android, and selected iOS or Safari use cases. Developers can use promise-based or callback-based recording flows, then retrieve blobs for saving, uploading, or playback.
    Downloads: 1 This Week
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  • 25
    Picasso

    Picasso

    A powerful image downloading and caching library for Android

    Images add much-needed context and visual flair to Android applications. Picasso allows for hassle-free image loading in your application—often in one line of code! Many common pitfalls of image loading on Android are handled automatically by Picasso: Handling ImageView recycling and download cancelation in an adapter. Complex image transformations with minimal memory use. Automatic memory and disk caching.
    Downloads: 0 This Week
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