Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
An experimental CEP (Complex Event Processing) engine. It implements the event stream processing as a library embeddable in C++ and Perl. Since then it has been renamed to Triceps, so please look at the new location https://sourceforge.net/projects/t
Converts any templates into executable PHP code and stores it for later use, e.g. HTML, RSS or XML. Handles scalar and array values, blocks, loops, control structures, includes, extensions/functions, filters, build in i18n functionality, caching
D'Enfent Engine is a library that contains high-level classes to access OpenGL functions. It contains classes that may be useful in game development: GUI components, sprite classes, classes to work with shaders, handle mouse/keyboard events.
The C Expression Engine provides a robust collection of functions and structures that give users the ability to parse and evaluate various types of expressions.
stupidGUI is a lite tool for u to create gui applications use c++ under win32.
All of the controls are rendered by the lib,the default render engine is gdi ,u can even use direct3d replaced!
Just make it Pretty,Small,and Stupid!
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iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
Reporting engine library written in C. Create one XML file and generate PDF, HTML, TXT, and CSV reports based on queries. Has support for MySQL, PostgreSQL, ODBC. Bindings for PHP, Java, Python.
Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
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Macs CMS is a Flat File ( XML and SQLite ) based AJAX Content Management System. It focuses mainly on the Edit In Place editing concept. It comes with a built in blog with moderation support, user manager section, roles manager section, SEO / SEF URL
Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
Javascript bindings for C++, a Javascript interpreter/shell & Javascript/C++ module system. It includes a few Javascript classes and modules. It supports easy embedding of Javascript in C++ and vice versa. The currently supported engine is Spidermonkey.
Java library implementing simple management of application deployed in Google App Engine. Right now is supported only downloading and parsing of quota details. Which in fact the primary reason of existence of this library.
A backtracking (non-packrat) parser generator for parsing expression grammars. The parsers are generated at run-time using the LLVM JIT compilation engine.