Showing 527 open source projects for "c code compiler"

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  • 1

    .Net Native Interface Library for C/C++

    The best library to work with .Net Assemblies in C/C++.

    The .Net Native Interface Library (DotNetNativeInterface) is a native programming interface which provides a way for C/C++ programming language to interact with applications and libraries written in any of the .Net languages (such as C#, VB.Net etc). Programmers can use DotNetNativeInterface native methods to access .Net 3rd party libraries or .Net Framework Libraries without the need for registry entries, COM registrations or changes to the .Net libraries. ...
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  • 2
    ZM

    ZM

    A library to handle coroutine and green thread in C

    ZM is a C library to handle continuations (coroutine, exception, green thread) with finite state machines. The library is written in C99 without external dependecy or machine-specific code and can be compiled in ansi-c or ansi-c++ with the minal effort to define two unsigned int type (uint8_t and uint32_t).
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  • 3
    easy_profiler

    easy_profiler

    Lightweight profiler library for c++

    Lightweight cross-platform profiler library for C++. You can profile any function in your code. Furthermore, this library provides measuring time of any block of code. For example, information for 12 millions of blocks is using less than 300Mb of memory. Working profiler slows your application execution for only 1-2%. The average overhead per block is about 15ns/block (tested on Intel Core i7-5930K 3.5GHz, Win7).
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  • 4

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
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  • 5

    WonderGUI

    GUI library for games and multimedia.

    ...WonderGUI is also built for easy integration into an existing code base. It doesn’t run your main loop, initialize your application window or assume to be the only code drawing in your window. Instead, you tell WonderGUI about mouse and keyboard events and the screen regions where widgets might need to be redrawn. This makes WonderGUI an excellent toolkit for games and media applications.
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  • 6

    Optimized Storage for temporal Data

    open Optimized Storage of time series data

    Beta version. Base class for optimized storage of time series data. Uses any kind of relational database. Cross plateform with multiple languages (C++, C#, Java). Conditional storage based on value variation : DeltaValue and DeltaTime params. Get back data without losts.
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  • 7
    Native File Dialog

    Native File Dialog

    Neat C library that portably invokes native file open and save dialogs

    A tiny, neat C library that portably invokes native file open, folder select, and save dialogs. Write dialog code once and have it pop up native dialogs on all supported platforms. Avoid linking large dependencies like wxWidgets and qt. Tested, works alongside libsdl on all platforms, for the game developers out there.
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  • 8
    Loguru

    Loguru

    A lightweight C++ logging library

    Loguru is a lightweight logging library designed to simplify logging in applications by providing a clean and easy-to-use interface. It focuses on reducing boilerplate code, allowing developers to add logging functionality quickly without complex configuration. The library supports multiple output formats and destinations, making it flexible for different use cases. It also includes features such as structured logging and filtering, which help organize and analyze log data effectively....
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  • 9
    iOS9AdaptationTips

    iOS9AdaptationTips

    iOS9 Adaptation Tutorial Series

    ...A major topic is App Transport Security, including the shift toward HTTPS and TLS 1.2 for network requests. The repository is useful as a historical migration guide for Objective-C and iOS developers maintaining older apps. It collects notes, examples, and adaptation strategies rather than functioning as a single reusable library. Its main value is helping developers understand what changed in iOS 9 and how those changes affected existing application code.
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  • 10

    .Net Native Interface Library

    The best library to work with .Net Assemblies in any programming lang.

    The .Net Native Interface Library (DotNetNativeInterface) is a native programming interface which provides a way for programming languages such as C, C++, Fortran, Assembly, Pascal, Java, VB etc to interact with applications and libraries written in any of the .Net languages (such as C#, VB.Net etc). Programmers can use DotNetNativeInterface native methods to access .Net 3rd party libraries or .Net Framework Libraries without the need for registry entries, COM registrations or changes to the .Net libraries. ...
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  • 11
    Iconic

    Iconic

    Auto-generated icon font library for iOS, watchOS and tvOS

    Iconic helps make icon fonts integration effortless on iOS, tvOS and watchOS. Its main component is in charge of auto-generating strongly typed Swift code with SwiftGen, compatible with Objective-C. You will interact with an auto-generated class under the name of {FontName}Icon.swift, which is a light abstraction of the IconDrawable.swift protocol. Some open-sourced icon fonts don't include the names of each of their glyphs. This could result in a non-descriptive enum, which can make things less intuitive for you when using Iconic. ...
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  • 12

    .Net Native Interface Library for Delphi

    The best library to work with .Net Assemblies in Delphi.

    ...Access to .Net Framework Class Library. 2. No COM registration of .Net Libraries is required when deployed. 3. Allows any programming language to consume .Net libraries as if they were native code.
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  • 13

    .Net Native Library for Lazarus

    The best library to work with .Net Assemblies in Pascal.

    ...Access to .Net Framework Class Library. 2. No COM registration of .Net Libraries is required when deployed. 3. Allows any programming language to consume .Net libraries as if they were native code.
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  • 14
    Tensor Algebra Compiler

    Tensor Algebra Compiler

    The Tensor Algebra Compiler (taco) computes sparse tensor expressions

    A fast and versatile compiler-based library for sparse linear and tensor algebra. TACO can be used to implement sparse linear and tensor algebra applications in a wide range of domains. TACO supports a wide range of sparse (and dense) linear/tensor algebra computations, from simpler ones like sparse matrix-vector multiplication to more complex ones like MTTKRP on higher-order sparse tensors. Tensors can be stored in a variety of storage formats, including commonly-used sparse matrix and...
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  • 15
    V8js

    V8js

    V8 Javascript Engine for PHP

    V8Js is a PHP extension that allows executing JavaScript code from within PHP using Google’s V8 engine. It’s ideal for projects requiring server-side rendering of JavaScript or integration with JavaScript-heavy workflows.
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  • 16

    SFENCE

    The SFENCE dynamic library is an interface for writing programs.

    The SFENCE dynamic library is an interface for developing software. A program code which uses the SFENCE correctly is independent of platform, GUI and SFENCE extension modules (usually without SSEM module). Big part of the SFENCE functionality is based on SFENCE extension modules (SEM).
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  • 17
    Cmockery

    Cmockery

    A lightweight library to simplify and generalize writing unit tests

    Cmockery is a lightweight unit testing framework for the C programming language, designed to make writing and executing C tests simple and portable. It allows developers to test the logic of C modules in isolation by replacing external dependencies with mock functions. Cmockery focuses on testing functionality rather than environment-specific behavior, making it ideal for projects where code must run on diverse or constrained systems.
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  • 18
    CLIck

    CLIck

    a CLI generator and and SW library

    CLIck allows you to create flat or hierarchical CLI (command line interfaces) in an extremely easy and quick way, supporting very popular features like history with command recalling, context-based auto-completion, tab-based command list, automatic command-line help, special characters, automatic structure builder, and much more. CLIck is written in ANSI C and tested on C and C++ applications on several architectures. It doesn't depend on any external library and uses only a very small...
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  • 19
    MvvmTools

    MvvmTools

    A library that provide the following cross platform features

    A library that provides the following cross-platform features: -Direct bind of the events (in your views) to the methods or commands (in your view models) in your XAML code -Creating a preview of your view model at design time -Easy way of creating commands in your view models. MvvmTools is a collection of utilities for accelerating MVVM development in .NET applications, providing ready-to-use components.
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  • 20
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
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  • 21
    Jurassic

    Jurassic

    A .NET library to parse and execute JavaScript code

    Jurassic is an implementation of the ECMAScript language and runtime. It aims to provide the best performing and most standards-compliant implementation of JavaScript for .NET. Jurassic is not intended for end-users; instead it is intended to be integrated into .NET programs. If you are the author of a .NET program, you can use Jurassic to compile and execute JavaScript code.
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  • 22

    attiny85 USI SPI

    Library for using the attiny85 USI as SPI

    It's a simple c source code for using the attiny85 USI as SPI. The code doesm't include any CE control, just the SCK, MISO and MOSI. The code is just as is, with no support. GLP v3 license.
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  • 23
    Go Meta Linter

    Go Meta Linter

    Runs a whole bunch of those linters and normalizes their output

    ...It normalizes their results into one consistent output format so editors, IDEs, and CI systems can read problems more easily. The tool helps developers catch issues such as unused code, unchecked errors, duplicated code, style problems, security concerns, and suspicious compiler-level behavior. It supports a broad collection of linters and lets users customize which checks run for each project. It can also be configured through a JSON file, which makes it easier to share linting rules across a team. Although the project is archived and users are directed toward golangci-lint, it remains a useful example of early Go lint aggregation.
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  • 24
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering pipeline without the complexity of modern game engines. ...
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  • 25
    Play-With-Sort-OC

    Play-With-Sort-OC

    Repository implemented in Objective-C with sorting algorithms

    Play-With-Sort-OC is a learning-oriented repository implemented in Objective-C that demonstrates several classic sorting algorithms with code examples (selection sort, bubble sort, insertion sort, quick sort variants, heap sort, etc). The goal is educational; by showing how each algorithm works with animations or clear visualizations in an iOS/Objective-C context, the author helps developers understand not just the “how” but also the “why” behind each algorithm. ...
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