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An implementation of the POSIX threads API for Windows
Also known as "pthreads-win32", POSIX Threads for Windows implements a large subset of the threads related API from the Single Unix Specification Version 3.
Conformance and quality are high priorities of this mature library. Development began in 1998 and has continued with numerous significant professional contributions.
Please note:- whilst PThreads4W can be built and run by it, MinGW64 includes it's own default POSIX Threads library called "winpthreads". The two are not compatible...
CLIck allows you to create flat or hierarchical CLI (command line interfaces) in an extremely easy and quick way, supporting very popular features like history with command recalling, context-based auto-completion, tab-based command list, automatic command-line help, special characters, automatic structure builder, and much more.
CLIck is written in ANSI C and tested on C and C++ applications on several architectures.
It doesn't depend on any external library and uses only a very small...
Useful crossplatform library for distributed systems
Platform-Independent Primitives. Contain string, thread, timer, file, config file, serial port, ethernet (UDP, TCP, broadcast, multicast), protocol, multiprotocol, peer, console, variable, struct, evaluator, system monitor (Linux only), CLI (command-line interface) parser.
Package include library that you can build with 'qmake' or 'CMake' and test program in 'main.cpp'.
Online documentation: http://ppip.sourceforge.net/doc/
It allows you to use JFugue-2.1 API to program music on MIDP 2.0, CLDC 1.1 compatible mobile devices.
It's easy to use, like this code to play C-major scale:
Player player = new Player();
player.play("C D E F G A B");
It's all based on JFugue-2.1 sources, so go to http://www.jfugue.org for more information.
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Cross-platform C++ libraries with a network/internet focus.
NOTE: Current source code as well as bugs/patches are on GitHub:
https://github.com/pocoproject/poco/
C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.