Showing 2 open source projects for "android game source code"

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    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and...
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    KCP C#

    KCP C#

    KCP C# version. Thread safe, no alloc at runtime, no pressure on gc

    KumoKyaku KCP is a C# implementation of the KCP reliable UDP protocol designed for high-performance .NET applications. It provides ready-to-use APIs while also allowing advanced users to customize segment handling and memory behavior. The project uses unsafe code and unmanaged memory internally to reduce garbage collection pressure, which is important for real-time systems. It supports Span<byte>, external buffer rental, and a generic KcpCore<Segment> architecture for performance-focused...
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