Showing 3 open source projects for "android game source code"

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  • 1
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and...
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  • 2
    KCP C#

    KCP C#

    KCP C# version. Thread safe, no alloc at runtime, no pressure on gc

    KumoKyaku KCP is a C# implementation of the KCP reliable UDP protocol designed for high-performance .NET applications. It provides ready-to-use APIs while also allowing advanced users to customize segment handling and memory behavior. The project uses unsafe code and unmanaged memory internally to reduce garbage collection pressure, which is important for real-time systems. It supports Span<byte>, external buffer rental, and a generic KcpCore<Segment> architecture for performance-focused...
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  • 3
    kcptun for Android

    kcptun for Android

    Android plugin that brings kcptun acceleration support

    kcptun for Android is an Android plugin that brings kcptun acceleration support to the Shadowsocks Android ecosystem. It is designed as a SIP003 plugin, which means it can be used alongside shadowsocks-android rather than functioning as a standalone VPN client. The project packages kcptun client functionality for Android users who want to route Shadowsocks traffic through a KCP-based transport layer. Its main purpose is to improve connection behavior in unstable or high-latency network...
    Downloads: 0 This Week
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