Showing 7 open source projects for "qt-based"

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  • 1
    Mirror

    Mirror

    #1 Open Source Unity Networking Library

    Mirror is a high-level open-source networking library for Unity multiplayer games. It was originally based on UNET and has evolved into a stable, modular framework used by many production Unity projects. The library is designed to make multiplayer development easier by handling common networking patterns such as network identities, synchronization, remote procedure calls, authority, spawning, and transport integration. Mirror supports multiple low-level transports, making it adaptable to different game genres and deployment needs. ...
    Downloads: 24 This Week
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  • 2
    GO Simple Tunnel

    GO Simple Tunnel

    A simple tunnel written in golang

    GOST, or GO Simple Tunnel, is a flexible tunneling and proxy tool written in Go for building secure traffic forwarding chains. It supports proxying, port forwarding, reverse proxying, and tunnel-based access to services behind NAT or firewalls. The project is designed around protocol composition, allowing users to combine multiple protocols into multi-level forwarding chains. It can handle TCP and UDP forwarding, transparent proxying, DNS proxying, TUN/TAP workflows, and tun2socks scenarios. GOST also includes operational features such as load balancing, routing control, admission control, rate limiting, dynamic configuration, Prometheus metrics, and a Web API. ...
    Downloads: 9 This Week
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  • 3
    paqet

    paqet

    Ferries Packets Across Forbidden Boundaries

    paqet is a bidirectional packet-level proxy that transports traffic over raw packets instead of relying on the host operating system’s normal TCP/IP stack. It forwards traffic between a local client and a remote server using KCP as the reliable transport layer. The project is written in Go and is aimed at users who need a low-level tunnel that can operate in restricted or heavily filtered network environments. It is described as an alpha-stage tool, so compatibility and protocol behavior may...
    Downloads: 2 This Week
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  • 4
    xkcptun

    xkcptun

    xkcptun is kcp tunnel for OpenWRT&LEDE, implemented in c language

    ...It is mainly designed for embedded and router-oriented environments such as LEDE and OpenWrt, where lightweight networking tools are often preferred. The project provides client and server components that use KCP-based tunneling to improve performance over unreliable or high-latency network links. It also includes a spy utility, making the generated build more than a minimal two-binary tunnel setup. xkcptun can be built with CMake and supports static linking for easier deployment on constrained systems. It is most relevant to users who need a compact KCP tunnel implementation for routers, gateways, and custom network appliances.
    Downloads: 0 This Week
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  • 5
    KCP

    KCP

    A fast and reliable ARQ protocol

    ...The entire protocol has only two source files of ikcp.h, ikcp.c, which can be easily integrated into the user's own protocol stack. You may have implement a P2P, or a UDP-based protocol, but are lack of a set of perfect ARQ reliable protocol implementation, then by simply copying the two files to the existing project, and writing a couple of lines of code, you can use it.
    Downloads: 1 This Week
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  • 6
    KCP C#

    KCP C#

    KCP C# version. Thread safe, no alloc at runtime, no pressure on gc

    KumoKyaku KCP is a C# implementation of the KCP reliable UDP protocol designed for high-performance .NET applications. It provides ready-to-use APIs while also allowing advanced users to customize segment handling and memory behavior. The project uses unsafe code and unmanaged memory internally to reduce garbage collection pressure, which is important for real-time systems. It supports Span<byte>, external buffer rental, and a generic KcpCore<Segment> architecture for performance-focused...
    Downloads: 10 This Week
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  • 7
    java-Kcp

    java-Kcp

    Reliable udp network library (kcp algorithm) based on java netty

    java-Kcp is a Java implementation of the KCP reliable UDP protocol built on top of Netty. It is designed for applications that need fast, reliable communication over UDP, especially games, video systems, and network acceleration services. The project includes forward error correction support and aims to remain compatible with other KCP implementations, including C, Go, and a related C# version. Its documentation provides server and client examples, usage parameters, best practices,...
    Downloads: 2 This Week
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