Showing 7 open source projects for "c--"

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  • 1
    Mirror

    Mirror

    #1 Open Source Unity Networking Library

    Mirror is a high-level open-source networking library for Unity multiplayer games. It was originally based on UNET and has evolved into a stable, modular framework used by many production Unity projects. The library is designed to make multiplayer development easier by handling common networking patterns such as network identities, synchronization, remote procedure calls, authority, spawning, and transport integration. Mirror supports multiple low-level transports, making it adaptable to...
    Downloads: 19 This Week
    Last Update:
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  • 2
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system.
    Downloads: 1 This Week
    Last Update:
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  • 3
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or...
    Downloads: 0 This Week
    Last Update:
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  • 4
    KCP

    KCP

    A fast and reliable ARQ protocol

    KCP is a fast and reliable protocol that can achieve the transmission effect of a reduction of the average latency by 30% to 40% and reduction of the maximum delay by a factor of three, at the cost of 10% to 20% more bandwidth wasted than TCP. It is implemented by using the pure algorithm, and is not responsible for the sending and receiving of the underlying protocol (such as UDP), requiring the users to define their own transmission mode for the underlying data packet, and provide it to...
    Downloads: 0 This Week
    Last Update:
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  • 5
    KCP C#

    KCP C#

    KCP C# version. Thread safe, no alloc at runtime, no pressure on gc

    ...The library is partly thread-safe, allowing concurrent Send and Input calls while restricting concurrent Recv and Update calls for correctness. It is useful for game networking, real-time communication, and other latency-sensitive C# applications that need reliable delivery over UDP.
    Downloads: 1 This Week
    Last Update:
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  • 6
    java-Kcp

    java-Kcp

    Reliable udp network library (kcp algorithm) based on java netty

    ...It is designed for applications that need fast, reliable communication over UDP, especially games, video systems, and network acceleration services. The project includes forward error correction support and aims to remain compatible with other KCP implementations, including C, Go, and a related C# version. Its documentation provides server and client examples, usage parameters, best practices, troubleshooting notes, and performance testing information. The library is positioned as stable enough for real projects and has been used in online production scenarios. It is useful for Java backend developers who need low-latency network transport without giving up reliability features.
    Downloads: 1 This Week
    Last Update:
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  • 7
    xkcptun

    xkcptun

    xkcptun is kcp tunnel for OpenWRT&LEDE, implemented in c language

    xkcptun is a C-language implementation of kcptun built on KCP and libevent2. It is mainly designed for embedded and router-oriented environments such as LEDE and OpenWrt, where lightweight networking tools are often preferred. The project provides client and server components that use KCP-based tunneling to improve performance over unreliable or high-latency network links.
    Downloads: 1 This Week
    Last Update:
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