Showing 9 open source projects for "c source code"

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  • 1
    KCP

    KCP

    A fast and reliable ARQ protocol

    ...It is implemented by using the pure algorithm, and is not responsible for the sending and receiving of the underlying protocol (such as UDP), requiring the users to define their own transmission mode for the underlying data packet, and provide it to KCP in the way of callback. Even the clock needs to be passed in from the outside, without any internal system calls. The entire protocol has only two source files of ikcp.h, ikcp.c, which can be easily integrated into the user's own protocol stack. You may have implement a P2P, or a UDP-based protocol, but are lack of a set of perfect ARQ reliable protocol implementation, then by simply copying the two files to the existing project, and writing a couple of lines of code, you can use it.
    Downloads: 0 This Week
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  • 2
    Mirror

    Mirror

    #1 Open Source Unity Networking Library

    Mirror is a high-level open-source networking library for Unity multiplayer games. It was originally based on UNET and has evolved into a stable, modular framework used by many production Unity projects. The library is designed to make multiplayer development easier by handling common networking patterns such as network identities, synchronization, remote procedure calls, authority, spawning, and transport integration. Mirror supports multiple low-level transports, making it adaptable to...
    Downloads: 3 This Week
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  • 3
    gost

    gost

    GO Simple Tunnel, a simple tunnel written in golang

    A simple security tunnel written in Golang. Listening on multiple ports, multi-level forward proxies - proxy chain, standard HTTP/HTTPS/HTTP2/SOCKS4(A)/SOCKS5 proxy protocols support. Probing resistance support for web proxy, TLS encryption via negotiation support for SOCKS5 proxy. Support multiple tunnel types, tunnel UDP over TCP. Local/remote TCP/UDP port forwarding, TCP/UDP Transparent proxy, Shadowsocks Protocol (TCP/UDP), and SNI Proxy. Permission control, load balancing, route...
    Downloads: 12 This Week
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  • 4
    xkcptun

    xkcptun

    xkcptun is kcp tunnel for OpenWRT&LEDE, implemented in c language

    xkcptun is a C-language implementation of kcptun built on KCP and libevent2. It is mainly designed for embedded and router-oriented environments such as LEDE and OpenWrt, where lightweight networking tools are often preferred. The project provides client and server components that use KCP-based tunneling to improve performance over unreliable or high-latency network links. It also includes a spy utility, making the generated build more than a minimal two-binary tunnel setup. xkcptun can be...
    Downloads: 0 This Week
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  • 5
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and...
    Downloads: 0 This Week
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  • 6
    kcp-go

    kcp-go

    A crypto-secure Reliable-UDP library for Golang with FEC support

    kcp-go is a production-grade reliable UDP library for Go that provides ordered, error-checked stream delivery over UDP packets. It implements the KCP protocol and is built for applications that need lower latency than traditional TCP in challenging network environments. The library has been used in contexts such as online games, live broadcasting, file synchronization, and network acceleration. It exposes interfaces that are compatible with Go’s standard net.Conn style, making it easier for...
    Downloads: 0 This Week
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  • 7
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or...
    Downloads: 0 This Week
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  • 8
    KCP C#

    KCP C#

    KCP C# version. Thread safe, no alloc at runtime, no pressure on gc

    KumoKyaku KCP is a C# implementation of the KCP reliable UDP protocol designed for high-performance .NET applications. It provides ready-to-use APIs while also allowing advanced users to customize segment handling and memory behavior. The project uses unsafe code and unmanaged memory internally to reduce garbage collection pressure, which is important for real-time systems.
    Downloads: 0 This Week
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  • 9
    java-Kcp

    java-Kcp

    Reliable udp network library (kcp algorithm) based on java netty

    java-Kcp is a Java implementation of the KCP reliable UDP protocol built on top of Netty. It is designed for applications that need fast, reliable communication over UDP, especially games, video systems, and network acceleration services. The project includes forward error correction support and aims to remain compatible with other KCP implementations, including C, Go, and a related C# version. Its documentation provides server and client examples, usage parameters, best practices,...
    Downloads: 0 This Week
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