Showing 2 open source projects for "library"

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    Mirror

    Mirror

    #1 Open Source Unity Networking Library

    Mirror is a high-level open-source networking library for Unity multiplayer games. It was originally based on UNET and has evolved into a stable, modular framework used by many production Unity projects. The library is designed to make multiplayer development easier by handling common networking patterns such as network identities, synchronization, remote procedure calls, authority, spawning, and transport integration.
    Downloads: 3 This Week
    Last Update:
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  • 2
    KCP C#

    KCP C#

    KCP C# version. Thread safe, no alloc at runtime, no pressure on gc

    ...The project uses unsafe code and unmanaged memory internally to reduce garbage collection pressure, which is important for real-time systems. It supports Span<byte>, external buffer rental, and a generic KcpCore<Segment> architecture for performance-focused implementations. The library is partly thread-safe, allowing concurrent Send and Input calls while restricting concurrent Recv and Update calls for correctness. It is useful for game networking, real-time communication, and other latency-sensitive C# applications that need reliable delivery over UDP.
    Downloads: 0 This Week
    Last Update:
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