Showing 5 open source projects for "windows development"

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  • 1
    frp

    frp

    A Fast Reverse Proxy

    frp stands for exactly what it is: a fast reverse proxy. It helps you expose a local server behind a NAT or firewall to the Internet. It is currently under development, but already supports TCP and UDP, as well as HTTP and HTTPS protocols where requests can be forwarded to internal services by domain name. It also has a P2P connect mode and many other nifty features. These include configuration files, environment variables, a dashboard that shows you frp's status and proxies' statistics...
    Downloads: 81 This Week
    Last Update:
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  • 2
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or...
    Downloads: 0 This Week
    Last Update:
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  • 3
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and related development stacks. yasio can be used for TCP, UDP, SSL, IPv6, KCP, and multi-threaded networking scenarios. ...
    Downloads: 1 This Week
    Last Update:
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  • 4
    Mirror

    Mirror

    #1 Open Source Unity Networking Library

    Mirror is a high-level open-source networking library for Unity multiplayer games. It was originally based on UNET and has evolved into a stable, modular framework used by many production Unity projects. The library is designed to make multiplayer development easier by handling common networking patterns such as network identities, synchronization, remote procedure calls, authority, spawning, and transport integration. Mirror supports multiple low-level transports, making it adaptable to...
    Downloads: 1 This Week
    Last Update:
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  • 5
    goflyway

    goflyway

    An encrypted HTTP server

    master is the active development branch and contains v2 code, for the stable v1 release (though it was once called v2.0), please refer to v1.0 branch. goflyway v2 is a special tool to forward local ports to a remote server securely, just like ssh -L. goflyway uses pure HTTP POST requests to relay TCP connections. There is no CONNECT involved nor needed because goflyway is designed mainly for those people who are behind a CONNECT-less HTTP proxy or want to accelerate connections through...
    Downloads: 0 This Week
    Last Update:
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