Showing 3 open source projects for "game for windows xp"

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  • 1
    DiffOpt.jl

    DiffOpt.jl

    Differentiating convex optimization programs w.r.t. program parameters

    DiffOpt.jl is a package for differentiating convex optimization programs (JuMP.jl or MathOptInterface.jl models) with respect to program parameters. Note that this package does not contain any solver. This package has two major backends, available via the reverse_differentiate! and forward_differentiate! methods, to differentiate models (quadratic or conic) with optimal solutions. Differentiable optimization is a promising field of convex optimization and has many potential applications in...
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  • 2
    ComponentArrays.jl

    ComponentArrays.jl

    Arrays with arbitrarily nested named components

    The main export of this package is the ComponentArray type. "Components" of ComponentArrays are really just array blocks that can be accessed through a named index. This will create a new ComponentArray whose data is a view into the original, allowing for standalone models to be composed together by simple function composition. In essence, ComponentArrays allow you to do the things you would usually need a modeling language for, but without actually needing a modeling language. The main...
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  • 3
    Starlight.jl

    Starlight.jl

    A greedy game engine for greedy programmers

    Welcome to the documentation for Starlight.jl, a greedy application framework for greedy developers. Its primary use case is video games, but the power of Julia, SDL2, Vulkan, and the Bullet Physics SDK can be leveraged to make just about anything you want. With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game...
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