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This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games.
The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
FGGE is an HTML 5 + Javascript GameEngine allowing users to make games without worrying about render, but only on code and game logics, this means faster production and cleaner code.
OLAP aggregation engine with MDX support, web interface (slice & dice) and relational database backend. See "Documentation" for more. Presentation: http://cubulus.sourceforge.net/. See online demo courtesy of Webfaction, http://alxtoth.webfactional.com
Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
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An HTML5 Fighting game written in Javascript. Javascript 3d engine using the WHATWG HTML <canvas> tag for output. Canvas light engine nice at animated motions .. From one side view It include srclibrary editor buit in ..
The OpenRTSS project aims at producing a free gameengine for making "Real-Time Strategy Shooters". The engine is written using Unity for simplicity and fast development.
Tenjin is a very fast template engine for web applition.
It runs about 3-10 times faster than other template engine.
It is implemented in Python, Ruby, Perl, and JavaScript.
HTTP chat server for the board game "Are You A Werewolf?". It's a general AJAX chat server with simple private-room, phase-change, message-filter, and election functions so any Mafia-like game can be played.
Javascript gameengine which uses Jquery and Prototype.js frameworks and dewplayer for the sound created to manage board games and tile based games. It can be reused to implement pathfinding algorithms.It's simply versatile!
Web-Based Role Playing Engine (for Web Game RPG). Client implemented with Javascript, Ajax, DOM and DHTML. On server, PHP and database (FireBird or MySQL). Ajax is used to communicate client to server. Live demo server: offline.
Canvas GameEngine (CGE) is a library entirely written in JavaScript that allows for rapid creation of two-dimensional games by utilizing the new canvas element introduced with the HTML5 standard.
This is the reimplementation of the old Snake Battle game by Russian software company Gamos. Multiplayer game where the player have to "train" a Battle Python. After that he enters a tournament and fights with other pythons.
Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron)
yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
Online Gift List is mult-language gift list which run on Google App Engine. It is: easy to use, easy to deploy, easy to extend. It is NOT: made to handle money transfer, design to prevent malicious access (reserving all gifts...).
World of Civilization is a collaboration of many modders of the Civilization modding community (ViSa, CCCP, and programmers/artists/beta testers and many others) to build a modular all-in-one expansion to the Civilization - Beyond the Sword game
XAGE, the eXtensible Adventure GameEngine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.