Showing 60 open source projects for "prototyping"

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  • 1
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base...
    Downloads: 36 This Week
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  • 2
    GraphQL SPQR

    GraphQL SPQR

    Build a GraphQL service in seconds

    GraphQL SPQR (GraphQL Schema Publisher & Query Resolver, pronounced like speaker) is a simple-to-use library for rapid development of GraphQL APIs in Java. GraphQL SPQR aims to make it dead simple to add a GraphQL API to any Java project. It works by dynamically generating a GraphQL schema from Java code. When developing GraphQL-enabled applications it is common to define the schema first and hook up the business logic later. This is known as the schema-first style. While it has its...
    Downloads: 0 This Week
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  • 3
    Groove
    NOTE: The GROOVE codebase has moved to https://github.com/nl-utwente-groove
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    Downloads: 17 This Week
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  • 4

    protoFramework

    A Dassault Aviation project to simplify the building of prototypes

    protoFramework is a Dassault Aviation software based on a Java library and other modules as described below, and on specific software developed and maintained by Dassault Aviation. This protoFramework aims to simplify the development of prototypes of any types in several languages or technologies (such as Java, C++/C, Groovy, Python, etc..). protoFramework is based on a concept of service-oriented architecture design (“SOA”), which permits the interconnexion of application components...
    Downloads: 3 This Week
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  • 5

    protoFrameworkMaryTTS

    The MaryTTS module for the protoFramework project

    The MaryTTS module for the protoFramework project. See https://sourceforge.net/projects/protoframework/ for the master project. This is a Dassault Aviation project
    Downloads: 0 This Week
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  • 6
    ADAMS

    ADAMS

    ADAMS is a workflow engine for building complex knowledge workflows.

    ...) and image processing (ImageJ, JAI, BoofCV, LIRE and Gnuplot). R available using Rserve. WEKA webservice allows other frameworks to use WEKA models. Fast prototyping with Groovy and Jython. Read/write support for various databases and spreadsheet applications.
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    Downloads: 1 This Week
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  • 7
    myNetPCB

    myNetPCB

    Community driven PCB Layout and Schematic capture software

    PCB Layout and Schematic capture tool for Win/Linux/Mac. Source code at https://github.com/sergei-iliev/myNetPCB
    Downloads: 3 This Week
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  • 8

    protoFrameworkSamples

    Samples for the protoFramework project

    Samples for the protoFramework project. See https://sourceforge.net/projects/protoframework/ for the master project. This is a Dassault Aviation project
    Downloads: 0 This Week
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  • 9

    protoFrameworkSphynx

    The Sphynx module for the protoFramework project

    The Sphynx module for the protoFramework project. See https://sourceforge.net/projects/protoframework/ for the master project. This is a Dassault Aviation project
    Downloads: 0 This Week
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    Control remote support software for remote workers and IT teams

    Raise the bar for remote support and reduce customer downtime.

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  • 10
    Processing

    Processing

    Source code for the processing core and development environment

    Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use processing for learning and prototyping. The core Processing software is augmented by libraries and tools contributed through the community. These inventive...
    Downloads: 3 This Week
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  • 11
    Artemis-odb

    Artemis-odb

    A continuation of the popular Artemis ECS framework

    Artemis-odb is a high-performance java based Entity-Component-System framework. It is mature, actively maintained, and a continuation of the popular Artemis. Artemis-odb is one of the fastest incarnations of Artemis! Don't take our word for it, check out and run the benchmarks yourself! Dozens of games with sources are available in the Game Gallery! Use it commercially! Expand your toolkit! Easy migration from Artemis clones. Optionally auto-pooled components and hotspot optimization via...
    Downloads: 1 This Week
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  • 12

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and audio...
    Downloads: 0 This Week
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  • 13
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked Eclipse...
    Downloads: 5 This Week
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  • 14
    SimpleITK
    SimpleITK: a simplified layer build on top of the Insight Toolkit (ITK), intended to facilitate its use in rapid prototyping, education and interpreted languages.
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    Downloads: 10 This Week
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  • 15
    Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
    Downloads: 1 This Week
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  • 16
    The MCAPL Project provides a tool for prototyping BDI agent programming languages and model checking programs written in these languages via an interface to the JavaPathfinder model checker.
    Downloads: 0 This Week
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  • 17
    Preesm
    PREESM provides a complete framework for fast prototyping. It generates a simulation and an optimized multiprocessor code from graph descriptions of algorithm and architecture. Please visit the project homepage at http://preesm.sourceforge.net.
    Downloads: 0 This Week
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  • 18

    PolyRec

    Unistroke gesture recognizer

    NEWS: PolyRec is now on GitHub. Please visit https://github.com/cluelab/polyrec PolyRec is a unistroke gesture recognizer suitable for fast prototyping of gesture-based applications. The recognizer uses a nearest neighbor approach, and requires a small number of samples for each class. The similarity between two gestures is calculated through a three steps procedure: -firstly, each gesture is approximated to a polyline, in order to extract its main movements; - then, the two polylines...
    Downloads: 0 This Week
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  • 19

    TISP

    A simple, LISP-like programming language.

    ThyLordRoot's Interpreted S-expression Parser (TISP) is a LISP-like programming language developed for the benefit of ThyLordRoot's viewers on Twitch.tv. This heritage was chosen for its simplicity and affordance of rapid prototyping. Although it is a toy language, it is intended to be Turing complete, and bootstrapping TISP is a major goal.
    Downloads: 0 This Week
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  • 20

    StreamAID

    A framework for prototyping and testing P2P live streaming algorithms

    StreamAID facilitates fast prototyping of P2P live algorithms that can be built in a modular approach.
    Downloads: 0 This Week
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  • 21
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out...
    Downloads: 0 This Week
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  • 22
    Groovy Monkey is a Utility for Eclipse that enables you to create scripts in Groovy, Beanshell, Python or Ruby to run directly in Eclipse. This tool can be used to Eclipse API exploration, automation scripts, and rapid plugin prototyping.
    Downloads: 0 This Week
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  • 23
    eCharacter

    eCharacter

    Create your own animated characters for games with ease!

    eCharacter aims to be a free software character configuration tool that could be used for indie games or rapid prototyping. It has been created from the developer community of the eAdventure game authoring platform, and our first aim is to integrate this tool into eAdventure. But in the near future it will also be compatible with other tools! The project is fully based on free software. It uses jMonkeyEngine3 for 3D visualization and the UI is built on NiftyGUI.
    Downloads: 0 This Week
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  • 24
    td4j is a prototyping framework for domain models written in Java
    Downloads: 0 This Week
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  • 25
    Co-op Composition Workbench
    Co-op is a workbench for the definition and use of composition operators: abstractions that can encapsulate standard solutions such as coding idioms, design patterns and composition techniques, and can later be (re-) used just like library classes.
    Downloads: 0 This Week
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