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DoomRL port to Android.
https://drl.chaosforge.org/ -- DoomRL homepage
https://sourceforge.net/projects/libsdl-android/ - SDL Android port
https://github.com/rumly111/doomrl and https://github.com/rumly111/fpcvalkyrie -- modified DoomRL sources to run on Android
A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
Simple Doom Editor is a general purpose editor for all games that utilize the Doom Engine. SDE aims to support many features of modern source ports including some of the more obscure formats.
MD5 Reader 2 loads and animates 3D models saved as MD5 file format (Doom 3). It is written in Java and it extends jMonkeyEngine. MD5 Reader was written by ChaosDeathFish and we continued it. I am coding a new implementation from scratch (almost ready
ST2 is a rebuild of the searchtool game browser (searchtool.sf.net) with support for modern games. It currently features support for Quake 3 and 4, Doom 3, Nexuiz, Warsow, and Wolfenstein: Enemy Territory.
Ruin is a 2.5D Java game world that can run from a browser. It's like a 3D MUD. The game looks similar to Doom or Heretic. View the home page for a demo (http://ruinworld.sourceforge.net).
This is a group project for a Software Engineering course at Villanova University. The name of our group is Legion of Doom. We are creating a software version of the hangman game for two players.