yadra - yet another distributed rendering application
A Network-Render-Tool for Blender. A Java based, platform-independent tool, for rendering animations of blender in a network. Easy setup (no SMB/CIFS-Connections). Web-Interface.
Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
Mostro3D is an experimental 3D game library for Java. It provides a base for 3D game development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Epical is a Java based, sandbox game (http://en.wikipedia.org/wiki/Sandbox_game).
It uses Java Monkey Engine for the 3Drendering and ODE for the physics.
Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
AFAR (AgentFactory Augmented Reality) is a NetBeans module for developing intentional agent based Augmented Reality (AR) applications. AFAR deploys AgentFactory agents.
ZRay is a kind of Ray Tracing technic. Note that Ray tracing describes a method for producing visual images constructed in 3D computer graphics environments, with more realism than either ray casting or scanline rendering techniques.
A software tool enabling the user to browse through an image stack created by a confocal microscope. Points can be plotted through the stack, producing a digital 3D representation, which can be viewed in 3D and compared with other plots.
The goal of this simulator is to provide a realistic driving experience. It is focused on roads trafic rules. This software works with the JRE6 and the Java 3D 1.5.1 API. (available on Sun website)
At an early stage of development. Application/middleware usage monitoring/reporting. Focus on business transactions/use cases to help communicate with users. Small footprint, easy to use GUI and a level of statistical analysis to summarise the data.
CommonMap is an open source map project, forked from OpenStreetMap by a licence problem. CommonMap needs original softwares tuned for CommonMap. Most of software would be useful for any other open source map projects, too.
T3D2 - Terrain Track Thermal Data Displayer. Takes 3D GPS tracks and displays the flights over 3D Digital Elevation Data along with pixel data mapped over the terrain. Analyzes the flight for thermals. Checks if a pilot flew optimal.
Volantis Mobility Server CE reduces the complexity of managing mobile content so developers & content owners can create innovative content and services that users can access with the device of choice. It supports rendering for 6000+ devices.
JPARSEC is a Java Package of Astronomical Resources for Standard Ephemerides Calculations, focused on accuracy, documentation, 2D/3D charts, realistic planetary rendering, and Astrophysical modeling. For source code visit http://conga.oan.es/~alonso/
JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
J2RGF is a Java Framework for managing graphical objects. It contains different rendering options and viewing abilities (stretch or zoomable/movable view). All objects are placed in a raster for easy rendering and positioning.
Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!
Advanced Clipboard Manager. Manages clipboard in ways nothing can. All time history to fast access slots. A GUI that does not bother the user in any way so it can stay on forever. Images and file clipboard support, plus Java extensions and color schemes!