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My intention for creating Software Engineering Techniques is mainly educational. I will post source code I've written or will write that may be useful for others who need to "see" how things can be done rather than just reading references.
This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
Featurama, superceding ProbePicker, is a bioinformatics program used to generate short probes from large datasets for use in DNA microarray experiments. A new project, BioSap, will extend the functionality of featurama.
webCDwriter can be used to make a single CD-writer available to all users in your network. It consists of the server CDWserver and the clients webCDcreator and rcdrecord. CDWserver stores the files transmitted by the clients, reserves the CD-writer and co
This package provides an acceptable middle ground between
SAX and DOM techniques for parsing XML. It provides
DOM events in a SAX-like manner. Thus, the application
can handle elements without storing the entire DOM tree
in memory.
The next step in RPG development: more interaction possibilities with your environment, an ever changing world, the players can start own campaigns and every player experiences the world in a different way. Set in a near future world enriched with fantasy
BioSap-Blast Integrated Oligonucleotide Selection Accelerator Package. BioSap selects unique oligos for microarrays by detecting user-defined parameters and running parallel instances of Featurama and Blast on compute engines, producing xml output files.
The OO-Browser is an advanced object-oriented class browser with
support for browsing C, C++, Common Lisp and its Object System
(CLOS), Eiffel, Java, Objective-C, Python and Smalltalk. It runs
atop Emacs/XEmacs on Linux, UNIX and Windows.
The TOSTER is a system for sharing a set of tools that allow to implement methods of object-oriented testing. Any method based on UML diagrams and on the software source code can easily be implemented as a TOSTER module. The environment itself makes a num
The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
The Game Engine will be a library and program for computerizing games, especially board wargames. The final implementation will be able to support many common gaming mechanism "out of the box", plus will have hooks for user created extensions including AI
Orca is a high performance client/server application for organizing and playing audio files (initially MP3, Ogg Vorbis). It consists currently of a web client and a Java based server component. The home page for Orca is http://www.lilacsoftware.com/Orca
LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
Simple LAN Monitor aims to develop software for providing the network traffic load trough sniffing. It's based in a server/client arquitecture. It also provides a MRTG plugin.