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Cosmic Storm: Battle Royale is a top-down multiplayer vehicle-based strategic shooter. Players join in and duke it out in space-borne ships of war. Kill or be killed, the last one standing is the winner!
Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java3D graphics API. Java3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
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Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).
A game built as a Java application. All content is derived from public domain/GPL licensed material. This is an assignment for the course DD1340 at KTH, Stockholm.
Infothello is a project made by students from the IUT of calais(france) The main subject is making the game "othello" , including an AI and a 2 player-mode. The game is developped in JAVA language.
The plan for Project Alpha is to create a pre-Medieval turn-based strategy game. It will incorporate a world generator, a realm generator and a conflict resolution engine. The gameplay is planned to be that player is charged with leading of a small group
As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the source code.
According to my announcement on awards ceremony of „The IT trainer of the year”, Eurosmobil has opened source of some pieces of their mobile Java ME game software within the framework of my PhD Thesis entitled Mobile Game Design and Development..
The goal of this simulator is to provide a realistic driving experience. It is focused on roads trafic rules. This software works with the JRE6 and the Java3D 1.5.1 API. (available on Sun website)
Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
EpicTD is a full featured, client-server-Tower Defense. Users can host their games or a dedicated server can be setup. The game is fully modable as the whole content consists of XML, images, models and scripts.