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Chequered Flag is an open-source attempt to create the first universal game editor for Geoff Crammond's F1GP and WC. The long-term goal of the project is to incorporate all editing facilities, both current and future in this program.
The project is to make a site with a program to learn chess for children of 6-12 years old. The program wil run in an applet and linked to a MYSQL database. Hans Nuijen is the creator of the method how to learn the game playful.
This is a programming game. It simulate fight beetween some programs. Each program is a group of five warriors. The goal is to kill all of the other groups.
Programs can be in ANY language that support network (socket) programming.
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Micropocha is a kjvm program (j2me) designed to make the anotations of any card game based on rounds (like mus,chinchon or Pocha) on any kind of Cellular mobile, or other device like those.
The program will be a basic memory game. The user will click on two cards, out of sixteen, and try to match the images on the opposite side of the cards together. The user will also be able to save and load his/her game at any point during the game.
SoMiPla : SOme MIne PLAyer is a program that is planed to play any mine game. It looks on the screen and clicks to make killer scores ! It is Java based and is already able to play winmine. Other implementations of this game should come next.
Field Designer is a program to design sub-air paintball fields. It's written in Java and uses SWT as GUI library. This program helps you to prepare for a paintball tournament, fun game or simply to get an overview of a field.
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This project is just a simple exploration of object oriented design patterns. Our project begins with a Conway Game of Life program, applying patterns where possible. The eventual goal of this project is to develop a reusable library of patterns.
A simple client-server tank game where the users type in commands ("MOVE 5" or "SHOOT") to control their tanks and attempt to destroy other tanks. Used to illustrate basic concepts for the Java Programming class of the Science Honors Program.
mobileTV is a J2ME clone of the game "Mad TV". You manage a TV station and tasks include (among others): planning the program, placing ads & producing your own shows and series. mobileTV requires MIDP 2.0.
This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
Galaxy Explorer is an exciting original variant of the fabulous Galaxy Play-by-Email game. This project is dedicated to the further development and extension of this mature program.
This is a robot project for airobot and robocode(a robot programgame).Programming in Java in Windows OS. If you are good at AI or Robotics, or just a programming game fans, you are welcome.
This is a java version of the famous fortune game from BSD. I am writing this program in java so that people can have a platform independent version of this great utility. I am also hoping to add some features and make jfortune fun to use.
This is a program able to play the connect-four game, using a minimax tree search. The interesting part is that the search tree is independent of the heuristic and can be reused. Is written in compiled java.
This is a Java-based program that converts time in the real world to time in the world of Final Fantasy XI, Vana'diel. It also displays various calendars and schedules for use within the game.
This program will attempt to assist a game master in managing his or her campaign world. From managing NPCs as you play, to combat management and automatic treasure rolls, this program is intended to save the GM time.
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to programgame clients that can participate in a competition without needing to write a complicated interface to a server.