MiniMax H3 is a general-purpose, omni-modal generative system
State of the art LLM and coding model
MiniMax M2.1, a SOTA model for real-world dev & agents.
Development skills for AI coding agents
Open-weight, large-scale hybrid-attention reasoning model
Large-language-model & vision-language-model based on Linear Attention
MiniMax-M2, a model built for Max coding & agentic workflows
Official MiniMax Model Context Protocol (MCP) server
MiniMax H3 inference engine for Mac computers
AI agent workspace with Code and Write modes built into your apps
A minimal yet professional single agent demo project
DIY multimodal AI chatbot
A tool to have multiple claude-code instance with deepseek, minimax, and z.ai glm models
Algerian / Spanish checkers with Minimax and Alpha–beta pruning
Tic-Tac-Toe game for Windows (also known as Kaata Zero)
Blind Chess using Taiwan rules
Customizable countdown timer
Self chess learning process by artificial neural network
Tic Tac Toe game with clever computer player
Tic Tac Toe Game for the Nand2Tetris Project
one more chess engine in the barn
Artificial Intelligence Connect 4 Game
Dots and boxes game to practice vs your computer
A simple connect four game in C#