Showing 38 open source projects for "minimax"

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  • 1
    MiniMax Skills

    MiniMax Skills

    Development skills for AI coding agents

    MiniMax skills is a modular system designed to provide structured development capabilities for AI coding agents, enabling them to perform complex engineering tasks with guided workflows and domain-specific knowledge. It defines a set of reusable “skills” that encapsulate best practices, architectural patterns, and step-by-step processes for building applications across multiple platforms.
    Downloads: 6 This Week
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  • 2
    MiniMax-M2.1

    MiniMax-M2.1

    MiniMax M2.1, a SOTA model for real-world dev & agents.

    MiniMax-M2.1 excels in real-world software engineering tasks, including multilingual development and complex workflow automation. It demonstrates strong generalization across agent frameworks and consistently improves upon its predecessor, MiniMax-M2. Benchmarks show that it rivals or approaches top proprietary models while remaining fully open for local deployment and customization.
    Downloads: 6 This Week
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  • 3
    MiniMax-M2.5

    MiniMax-M2.5

    State of the art LLM and coding model

    MiniMax-M2.5 is a state-of-the-art foundation model extensively trained with reinforcement learning across hundreds of thousands of real-world environments. It delivers leading performance in coding, agentic tool use, search, and complex office workflows, achieving top benchmark scores such as 80.2% on SWE-Bench Verified and 76.3% on BrowseComp.
    Downloads: 3 This Week
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  • 4
    MiniMax-M2

    MiniMax-M2

    MiniMax-M2, a model built for Max coding & agentic workflows

    MiniMax-M2 is an open-weight large language model designed specifically for high-end coding and agentic workflows while staying compact and efficient. It uses a Mixture-of-Experts (MoE) architecture with 230 billion total parameters but only 10 billion activated per token, giving it the behavior of a very large model at a fraction of the runtime cost.
    Downloads: 1 This Week
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  • 5
    MiniMax-MCP

    MiniMax-MCP

    Official MiniMax Model Context Protocol (MCP) server

    MiniMax-MCP is the official Model Context Protocol (MCP) server for accessing MiniMax’s multimodal generative APIs from MCP-compatible clients. It acts as a bridge between tools like Claude Desktop, Cursor, Windsurf, OpenAI Agents, and the MiniMax platform, exposing capabilities such as text-to-speech, voice cloning, image generation, text-to-image, video generation, image-to-video, text-to-video, and music generation.
    Downloads: 1 This Week
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  • 6
    MiniMax-M1

    MiniMax-M1

    Open-weight, large-scale hybrid-attention reasoning model

    MiniMax-M1 is presented as the world’s first open-weight, large-scale hybrid-attention reasoning model, designed to push the frontier of long-context, tool-using, and deeply “thinking” language models. It is built on the MiniMax-Text-01 foundation and keeps the same massive parameter budget, but reworks the attention and training setup for better reasoning and test-time compute scaling.
    Downloads: 0 This Week
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  • 7
    MiniMax-01

    MiniMax-01

    Large-language-model & vision-language-model based on Linear Attention

    MiniMax-01 is the official repository for two flagship models: MiniMax-Text-01, a long-context language model, and MiniMax-VL-01, a vision-language model built on top of it. MiniMax-Text-01 uses a hybrid attention architecture that blends Lightning Attention, standard softmax attention, and Mixture-of-Experts (MoE) routing to achieve both high throughput and long-context reasoning.
    Downloads: 0 This Week
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  • 8
    Mini Agent

    Mini Agent

    A minimal yet professional single agent demo project

    Mini-Agent is a minimal yet production-minded demo project that shows how to build a serious command-line AI agent around the MiniMax-M2 model. It is designed both as a reference implementation and as a usable agent, demonstrating a full execution loop that includes planning, tool calls, and iterative refinement. The project exposes an Anthropic-compatible API interface and fully supports interleaved thinking, letting the agent alternate between reasoning steps and tool invocations during long, complex tasks. ...
    Downloads: 0 This Week
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  • 9
    Bookbuilder
    Bookbuilder opensource, based on old version Bookbuilder 3.5 (with full minimax but no opening names) and Bookbuilder 4.3 with openings names, and line minimax
    Downloads: 1 This Week
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  • 10
    Algerian/Spanish Checkers

    Algerian/Spanish Checkers

    Algerian / Spanish checkers with Minimax and Alpha–beta pruning

    Algerian / Spanish Checkers Variant is a digital implementation of the classic board game with unique features and rules. Currently, the program integrates an AI opponent using the Minimax algorithm with alpha-beta pruning. The previous versions just favours moves that result in the fewest captures for the opponent. Future versions will include more sophisticated AI to enhance gameplay. The program currently handles all kind of regular piece and dama moves and captures.
    Downloads: 2 This Week
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  • 11
    Basic Blind Chess

    Basic Blind Chess

    Blind Chess using Taiwan rules

    Blind Chess also known as "Dark Chess" (暗棋) or "Banqi" or Half Chess , is a two-player Chinese board game played on a 4x8 grid, or half of the xiangqi (Chinese Chess) board. This application is using Taiwan rule. AI is using basic minimax tree structure and some rules. Advanced algorithm such as Upper Confidence bounds applied to Trees and Monte Carlo Tree Search are NOT used. This app is single player vs computer only. For English user, Christakis Giorgios made Software Requirements Specification(pdf file), it will help anyone that downloads this application to understand basic blind chess and use it. ...
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    Downloads: 3 This Week
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  • 12
    MiniMax Timer

    MiniMax Timer

    Customizable countdown timer

    The MiniMax Timer is a simple timer application which, for now, only counts downward. It has the following customizable features: - always on top - fullscreen - timer font, text color and background color - display a customizable text when the timer ends - timer's size and location - timer control shortcuts The settings (positions, colors, sizes) are automatically saved upon exiting the program.
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    Downloads: 9 This Week
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  • 13

    neurochess

    Self chess learning process by artificial neural network

    Self chess learning process by artificial neural network white random attribution to of values of chess game, before to pass opposed value to neural network and the desire successor of board with various part of game chess generated with minimax algorithm.
    Downloads: 0 This Week
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  • 14
    TicTacToe

    TicTacToe

    Tic Tac Toe game with clever computer player

    ...Players can be human or AI. The AI has two settings: dumb and intelligent. The dump setting places tokens by random, the intelligent setting plays the best possible move by running a MiniMax algorithm. The executable requires the LabVIEW Run-Time Engine 2014 - (32-bit) available for download here: http://ftp.ni.com/support/softlib/labview/labview_runtime/2014/Windows/f2/LVRTE2014f2std_downloader.exe
    Downloads: 0 This Week
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  • 15

    Nand2Tetris - TicTacToe

    Tic Tac Toe Game for the Nand2Tetris Project

    This is an implementation of the classic Tic Tac Toe game on the Hack computer as part of the Nand2Tetris project. The game features a 1 or 2-player mode with a computer-controlled player for single player games. The computer AI uses a 'minimax' algorithm and has 3 levels of difficulty - the Impossible mode is unbeatable!
    Downloads: 3 This Week
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  • 16

    ChessAT

    one more chess engine in the barn

    This simple chess engine employs a minimax algorithm to calculate two moves ahead.
    Downloads: 0 This Week
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  • 17

    Artificial Intelligence Connect 4 Game

    Artificial Intelligence Connect 4 Game

    Artificial Intelligence Connect 4 Game using minimax search algorithm
    Downloads: 0 This Week
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  • 18
    Dots and Boxes Standalone

    Dots and Boxes Standalone

    Dots and boxes game to practice vs your computer

    Dots&Boxes is becoming a super-charged multiplayer game based on the traditional Dot Game first published in 1889 by Édouard Lucas. This standalone version uses the minimax algorithm with alpha-beta pruning to enhance the computer game difficulty.
    Downloads: 0 This Week
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  • 19

    Connect Four

    A simple connect four game in C#

    This is a small and simple project which i used to work on creating a minimax algorithm. In its current state, the algorithm is finished. Future updates will try to: 1. Add heuristics instead of just checking for wins 2. Introduce alpha-beta pruning Other updates not concerning the AI will be: 1. Coins will fall down into place, instead of appearing 2. You can set if you want to play with 2 humans, 2 computers or an AI and a human. 3.
    Downloads: 0 This Week
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  • 20

    Connect 4 AI

    a connect 4 game with a smart AI

    ...The first player to get four consecutive cells wins. It has been proven that there is an optimal strategy for this game i.e. In this project, we worked on implementing a player that uses a minimax with alpha-beta pruning and a heuristic model using Java and Swing. *please copy the pictures in the C drive or change the path in the code
    Downloads: 0 This Week
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  • 21

    Panzercheckers

    checkers game with official brazilian rules

    Checkers board game with official brazilian rules. The game engine uses an endgame database with up to 4 pieces. Many optimization techniques were used to generate and process the game tree tree and minimax algorithm. Bitboards and zobrist keys are also used.
    Downloads: 0 This Week
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  • 22
    A start of Hockey Demo. The intelligence of the players is using AI techniques, such as MiniMax algorithm.
    Downloads: 0 This Week
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  • 23
    blockem
    Open source clone of the board strategy game blokus, mainly the duo (1vs1) mode. Each player has 21 pieces to put on the board while preventing the opponent from doing the same. Also features solo or 4 players games and an expandable challenge mode.
    Downloads: 0 This Week
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  • 24
    Tic-Tac-Toe
    Another project based on the famous Tic-Tac-Toe game. The AI is based on the Minimax algorithm. Design: Julian Kuntorov ( http://juliank.eu/ ) , Development: Me :)
    Downloads: 0 This Week
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  • 25
    MTG Game in C# (WPF, WCF) Dev blog @ http://moxdev.wordpress.com
    Downloads: 0 This Week
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