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This is a collection of tutorial projects that are used by my computer science students to learn the ins and outs of software design and development. The primary language of choice for us is Java. Enjoy.
A tower defense game with twist I made at spare leisure time, featuring a race called Galvani(ie. Frankensteins).. Special thanks to Kevin Glass's tutorial site Code and Coke, Tony Pa's tiled based games and http://www.jamendo.com/en/ for music.
Open source course management framework for viewing and editing tutorials for introductory biology courses. Ajax-based port of the Operon tutorial system used by the Penn State Biology Department.
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allows uploads of courses to a school style curriculum of different course material with video tutorial and shopping carts on a self pace study. software I would like to use includes:
java, php, SQL server, xhtml, css, Flash
J2J provides an intuitive way to convert Java to JSON and JSON to Java. Annotate any Java class then use JsonWriter to emit JSON from java or JsonReader to convert JSON to java objects. (source code and tutorial included) Version 2.0 in development.
...You should use software implementing the latest versions of the WITSML standard. See http://www.witsml.org/ and http://www.jwitsml.org for more info ******
This is an SDK for developing WITSML Java clients (version 1.2, 1.3, and 1.4).
The code contains everything you need to easily connect and retrieve data from a WITSML server.
More information (tutorial etc) can be found here: http://www.jwitsml.org
This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
MighTyD is a prototype for demo puposes & the first implementation of the temporal database model devised by Nikos Lorentzos, Hugh Darwen & CJ Date. It uses Tutorial D as its language & PostgreSQL for storage & is compliant with the The Third Manifesto.
Professional double-entry accounting ledger with advanced reporting and analysis. Fully documented and instant context help on every field. Tutorial included. Streamlined for very easy installation and a simple, friendly and intuitive user interface.
This small java library is designed easily to create and run step-by-step tutorials in java guis. A tutorial is described in xml and can be easily created with the shipped editor. Localisation and included resource (html, css, images) are also supported.
CGTutorial is a computational geometry tutorial written in Java. It implements various CG algorithms and animates some of them. A library of CG methods and data structures is provided, in the form of Java packages.
This program will read in data generated by ABI DNA Analyzers using GeneScan or GeneMapper, CEQ 2000 and SCF instruments and construct gel images which are straightened and sized. Please download and view the tutorial, no documentation is included in 2.1
A Java library as a wrapper for the Google Search Appliance's search protocol XML API. The XML API is publicly available at: http://code.google.com/gsa_apis/xml_reference.html The homepage and tutorial for this project is at: http://gsa-japi.sf.net
Sorry this tutorial is for Eclipse 3..1 and will not be updated. This tutorial will demonstrate how to setup the Open Source Eclipse IDE, and create a small fully branded Eclipse Rich Client Platform application..
NUI is acronym of "New UI". It is a Property Oriented template engine to build Java-based web UI, developer can define properties' meta data(include type, editor, validator) in Class Template File. See http://newui.sourceforge.net/tutorial/index.html
lsx is a small and powerful text and source code generator based on a format called Eva. Both java libraries for lsx and Eva and tutorial with some "Hello" samples including "Hello State Machine", interesting demo that generates C++ code.
Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
This is an eLearning-game based on a 2D-world. It is designed to be as flexible as possible, allowing everyone to create his own worlds containing individually programmed components (e. g., a chess-board for a chess tutorial).
Swing Gestures is an extension for the Java Swing GUI's, that allows to add mouse gestures to these interfaces in a generic, easy, platform independent and easily extensible way. Complete Javadoc documentation and a complete tutorial are provided.
Group-CCS development Components, templates, tools, accessories, tutorial, modules, translations, documentation, codes, scripts, everything that can improve the work of who uses the powerful tool of development, CCS - CodeCharge Studio.