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This project is just a simple exploration of object oriented design patterns. Our project begins with a Conway Game of Life program, applying patterns where possible. The eventual goal of this project is to develop a reusable library of patterns.
Java Application that implements a post-apocalypse Rogue style game with various options for the graphical interface, from the traditional ASCII graphics to more iconic graphics. Built using netBeans in Windows.
"World of Waiting" will be a plattform independent Open Source selfplaying online roleplaying game. It will give you the ability to see your character hack'n'slay his way through randomly generated tile-based dungeons.
jIsoEngine is a Java isometric engine with many useful method implementeds methods to work. The engine is still in early development.
With this engine it become simple to create your SimCity 2000 style game.
A distributed online implementation of the popular trick-based card game belote. The particular variation of this implementation of the game is known as belote-bridge and is particularly popular in France and Cyprus.
Schafkopen
It is a bavarian card game. Its is played with 4 persons in a team or as a single player. There are many differnet ways of playing it, so you need the right strategy to win.
The Master of Magic game remake written in Java 1.5. This will be able to act as a "skinable" game that can be adapted to other games with the same style of play with no coding.
Soldat Statistics Web Application.
For all those Soldat Fans, this will show you how good you are...
Teams, Players, Guns, One-on-One, Secondary weapons, Time statistics and more...All-in-one, last game only, by time, by Map, by Log file...
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JGorillas is a small game written in the Java(TM) programming language, featuring two players (henceforth called monkeys regardless of their actual appearance) who throw items (henceforth called bananas regardlass of their actual properties) at each othe
soundbot is a Java based graphical sound player. It uses mpg123 or mpg321 to play the music files. Playlists can be automatically generated based on song ratings which are stored in a file or network database.
Connect Four is a two-player board game in which the objective is to be the first to get four of one's own discs in a line. This game can be played over the network. It runs on Windows, Linux and other operating systems which support the Java 5 platform.
JCraft is a platform independent, isometric, tilebased, real-time strategy (RTS) game engine in Java. Supports: Multi-, Singleplayer-Mode, fullscreen, Configurable engine interface that allows to create games with a large variety of engine features.
LogiK is a board game of logic. Player has to place circle in a square game area respecting hints. Hints tell the number of circle to put in a line or column.
Easily keep track of a game of Cricket on your MIDP 2.0 java enabled phone. CricketScorekeeper records the marks of two players as they play, anyway; at home or in a bar. CricketScorekeeper is just as easy as paper, but you can clear the screen alot fast
Hero Arena (HA) will be a turn based strategy game written as a Java Application for a Windows OS. Development will be open to developers of all ranges with hopes of improving skills and knowledge through working on a fun, laid-back project.
Solium is a multiplayer turn based strategy game written in java. You must take your small starting empire of one planet and expand and grow across space. Manage your economy, defend your holdings, and use your fleets to conquer your friends.
Times of Darkness (ToD) is a MUD. It's designed for the use of mods and all data is kept in XML files. That way it's possible to create an end time adventure as well as a medieval role-playing game. Well, there's much to do!
TaroTux is a 4 players Tarot game developed in Java and aimed to provide a free and original penguin-like interface for any platform (in French & English). Current features : game against 3 AIs, multiplayer game, some help on Tarot playing.
This Projects purpose is to provide a simple Engine to play a basic 2player Strategy Boardgame.
This engine allows you to write computer agents to experiment with AI techniques (minimax, alpha-beta Pruning, neural networks ...)