Search Results for "artificial intelligence" - Page 21

Showing 1599 open source projects for "artificial intelligence"

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  • 1
    Serangga Warcraft

    Serangga Warcraft

    Mini Warcraft game using Greenfoot

    This game using any Artificial Intelligence. Use same Player Object but can know this is hero or enemies. The player will attack if it has different type. Every character in this game has different strength and skill. This game is created by Ahmad Sidrap <ahmadsidrap@gmail.com>;.
    Downloads: 0 This Week
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  • 2
    jaRBM

    jaRBM

    A Java library for Restricted Boltzmann Machines

    A Java library of Restricted Boltzmann Machines and associated algorithms. Javadoc is included in the library.
    Downloads: 0 This Week
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  • 3

    Robotypo

    Robotypo Web app hosts battles between robots - simple Java programs.

    Robotypo is a Web app which hosts battles between robots - simple Java programs. This project is the Eclipse project archive of RobotypoCreator, which is for creating robots on Robotypo: http://robotypo.appspot.com
    Downloads: 0 This Week
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  • 4

    SIGGI

    Simulation of Ideation Games and Games concerning Ideation

    This is the SIGGI program used for a diploma thesis in 2012. It can be used as a solid basis for research concerning Ideation Games (Idea Creation). If you have module requests or want to contribute please contact the author.
    Downloads: 13 This Week
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  • 5
    Software agents and human actors combine their decision making skills to arrive at efficient solutions to real-life planning and scheduling problems, especially in domains where unexpected incidents require changes to existing plans.
    Downloads: 0 This Week
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  • 6
    Dutch sentiment analysis engine

    Dutch sentiment analysis engine

    Een module om de sentiment van een stuk Nederlandse tekst to bepalen

    This application was developed by Incentro to satisfy requests by clients for a sentiment analyser for the Dutch language. It is currently in it's alpha stage and we expect to have a beta release by November 2012. If you would like to help with the development or testing of this product please contact us at +31[0]15 76 40 750 - of info {at} incentro.com. Deze applicatie is ontwikkeld door Incentro om te voldoen aan klantaanvragen voor een sentimentanalyse module voor de Nederlandse taal....
    Downloads: 0 This Week
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  • 7

    JaCHMM

    Java Conditioned Hidden Markov Model library

    The JaCHMM - the Java Conditioned Hidden Markov Model library - is a complete implementation of a CHMM in Java ready to use either on command line or as a module. The JaCHMM is licenced under the BSD licence. It gives an implementation of the Viterbi, Forward-Backward, Baum-Welch and K-Means algorithms, all adapted for the CHMM. JaCHMM is based on the JaHMM and also designed to achieve reasonable performance without making the code unreadable. Consequently, it offers a good way of...
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  • 8

    Black Hole Cortex

    Sphere surface layers of visual cortex approach maximum info density

    Near the surface (even horizon) of a black hole, there is maximum information density in units of squared plancks (and some translation to qubits). Similarly, our imagination is the set of all possible things we can draw onto our most dense layer of visual cortex in electricity patterns. Bigger layers have more neurons to handle those possibilities. A Black Hole Cortex is a kind of visual cortex that has density of neuron layers similar to density at various radius from a black hole. What we...
    Downloads: 0 This Week
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  • 9
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  • 10
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    ...Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
    Downloads: 0 This Week
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  • 11
    SEAGE
    Search Agents - a framework for collaboration of meta-heuristic agents
    Downloads: 0 This Week
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  • 12
    Darwin 2: Java Framework for Evolutionary Computation (genetic algorithm, GA). A true framework with out-of-the-box functionality and extensibility of all classes. Interface-based pattern with dependency-injection to configure components.
    Downloads: 0 This Week
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  • 13
    Syntactic-Semantic RuleML Editor
    Downloads: 0 This Week
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  • 14
    OpenCyc is the open source version of the Cyc(r) technology, the world's largest and most complete general knowledge base and reasoning engine. A new release with even more content, better performance, and improved reliability will be up shortly.
    Downloads: 0 This Week
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  • 15
    Tower of Zaldagor

    Tower of Zaldagor

    The classic intelligent role playing game

    Tower of Zaldagor is a roleplaying game (RPG) where you need to use your wits and skills to complete challenges. Blade Kahn, a king of Sonthalas, has lost his daughter to the Great White Dragon: Zaldagor. She has been kidnapped by humanoids. You have been picked among the elite to return his daugther safely. Engage into an epic story where Gods change the future and demons interfere with the present. Download and discover the beginning of an epic story. The Android version is now available!...
    Downloads: 0 This Week
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  • 16

    cognity

    A neural network library for Java.

    Cognity is an object-oriented neural network library for Java. It's goal is to provide easy-to-use, high level architecture for neural network computations along with reasonable performance.
    Downloads: 0 This Week
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  • 17

    Face Detect (JavaCV)

    Face Detection and Facial Feature Extraction using JavaCV

    A simple Face detection program using JavaCV and OpenCV . Implementing facial feature extraction and face recognition.
    Downloads: 0 This Week
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  • 18
    This software records and replays user interaction with the computer. It can be interfaced through voice commands.
    Downloads: 0 This Week
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  • 19
    asdnetworks

    asdnetworks

    Framework used to represents English grammars graphically

    Augmented Syntax Diagrams (ASDs) provide a framework to represent grammars of natural languages as directed graphs -- that is, as networks of nodes and edges. Nodes represent instances (or usages) of words and phrase types in a language such as English.
    Downloads: 0 This Week
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  • 20

    Game recommender

    A game recommender engine in Java.

    Built in 2007 with I.Argyropoulos. Rule based, 1st order relational logic.
    Downloads: 0 This Week
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  • 21
    JECL, pronounced "Jekyll", is an open-source Java library implementing a variety of evolutionary algorithms. The goal is to provide a uniform interface for describing problems, running evolutionary algorithms, and accumulating results. The Java Evolutionary Computation Library is no longer under active development. We suggest the MOEA Framework (http://www.moeaframework.org/), jMetal (http://jmetal.sourceforge.net/), ECJ (http://cs.gmu.edu/~eclab/projects/ecj/) or JGAP...
    Downloads: 0 This Week
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  • 22
    Swarm Wars

    Swarm Wars

    Safety in numbers.

    REPOSITORY MOVED TO GITHUB: https://github.com/happyjack27/SwarmWars video sample: http://youtu.be/s5mLNbdBQGY A game where you evolve & compete AI swarms. The organisms use swarm intelligence & ant colony optimization. The organisms can communicate through 3-color signaling as well as by laying beacons. They can attack and repair other organisms. They can select mates, and they can gather and distribute food and material. This behavior is controlled by a genetically evolved...
    Downloads: 0 This Week
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  • 23
    EpochX
    EpochX is an open source genetic programming framework, specifically for analysing the properties of evolutionary automatic programming. It supports 3 popular representations - Strongly-Typed GP, Context-Free Grammar GP and Grammatical Evolution.
    Downloads: 2 This Week
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  • 24
    Audivolv

    Audivolv

    Artificial intelligence evolves musical instruments played with mouse

    Artificial Intelligence (AI) evolves musical instruments you play with the mouse from small blocks of Java code that operate on numbers, each block designed to keep all numbers in range -1 to 1 if they started in that range, and combinations of these evolved codes running 44100 times per second for high quality 44.1 khz audio. You can also write the Java code into its window.
    Downloads: 0 This Week
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  • 25
    An implementation of Back Propagation Neuron Network
    Downloads: 0 This Week
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