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DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
ShareFast is a client/server web application for managing files and URLs using RDF metadata on Jena framework. Visit http://www.sharefast.org/ for more details.
A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.
This project involves communication between a bluetooth mobile (J2ME) software and a java bluetooth server on windows XP computer. The J2ME client code has been tested on Nokia N72, Nokia E65, Sonny Ericsson C902.
The JSenna Tool is used to generate Web applications on basis of HTML, JavaScript, DHTML in client side (running inside of the browser) and JAVA/J2EE in server side based in Model View Controller WEB frameworks. JSenna = Fast Web Development
Ex-Crawler is divided into 3 subprojects (Crawler Daemon, distributed gui Client, (web) search engine) which together provide a flexible and powerful search engine supporting distributed computing. More informations: http://ex-crawler.sourceforge.net
The software aims to provide a solution to the problem of secure communication in the mobile environment for all mobile devices. It was produced during a software project and is functional on the Java WTK emulator, however more work is needed.
a contributory, location-aware media platform for us all
This is Roundware V1. For V2, please see GitHub repository: https://github.com/hburgund/roundware-server
Roundware is a client/server pair for creating participatory location-sensitive audio experiences. It was initially developed for the sound art installation ROUND, by Halsey Burgund, exhibited at the Aldrich Contemporary Art Museum.
Development for version 2 has been handled privately for a variety of reasons, but will be released soon!
A Client-Server application to make votings with life evaluation via Bluetooth. Server is written in Java for use an any platform. Client is a Java-midlet for use on most mobile phones. It is result of a TU-Ilmenau software project. (See the Credits)
LightVNC is a remote desktop server that relies only in HTML and HTTP(S). As the only required client software is a web browser, the server can be accessed by devices without remote desktop clients, like game consoles (PS3, Wii) and Smart-phones
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
The Virtual Commons (http://commons.asu.edu) is an open software initiative devoted to computational experiments on collective action and resource governance and funded by Arizona State University's Center for Behavior, Institutions, and the Environment (http://cbie.asu.edu).
NOTE: we've moved our development to GitHub at https://github.com/virtualcommons - please look for the latest versions there.
...It was written for educational purposes (as a school project), but I've decided to start maintainig it and make it better and better. As for now game is divided into two part - a server and client.
This code is to make it easier to use Sockets inside a GUI. Right now I only have a Telnet library But by the end of the year I hope to have posted at least 3 other libraries (IRC, Socket server, FTP?)
****** NOTE: This software is outdated! You should use software implementing the latest versions of the WITSML standard. See http://www.witsml.org/ and http://www.jwitsml.org for more info ******
This is an SDK for developing WITSML Java clients (version 1.2, 1.3, and 1.4).
The code contains everything you need to easily connect and retrieve data from a WITSML server.
More information (tutorial etc) can be found here: http://www.jwitsml.org
ArrayPlex integrates various forms of microarray data from diverse annotation and primary data sources. It provides a programmatic framework (API set) for collaborative development and deploys as easy to maintain client-server architecture.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
This project contain chat server and chat client/admin that works on Windows/Unix.. This is a Free software. Developed by Osama Mohammad Oransa, 2009,contain 3 parts : Chat Server ,Admin and Chat Clients, Based on Java RMI, will support XMPP soon.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
TALK provides an efficient and scalable architecture to make CTI more easy and web oriented. TALK includes a generic JTAPI connector, a full AJAX client, a Gadget, and a library to allows your web applications to be connected to your PBX.