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ANDIAMO (ANimador DIgital Analógico MOdular = Digital-Analog Modular Animator) is a customized software tool for live audiovisual performance. It's main goal is to integrate video (live and pre-recorded) with hand drawing (entered via a graphics tablet)
Screen capturing tool for Android handsets connected via USB to a desktop/laptop. It is great for fullscreen presentations, product demos, automatic screen recording, or just a single screenshot. Without root.
Makes using log frameworks as painless as printing to stdout by adding intentions, live templates and code inspections that support most aspects of the configured log framework. On top of this log IDs and reviews can be generated in addition.
In this project we investigate the representation of tweets as RDF in order to enable flexibility in handling the information overload of those interested in collectively analyzing social media for sensemaking.
UDT-Java provides a native Java implementation of the high-performance UDT network protocol. It is based on the UDT specification, compatible with the C++ reference implementation which is available from http://udt.sourceforge.net.
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
This is an Android app which shows the live positions of University of Michigan buses overlayed on Google Maps, based on their Magic Bus XML feed. For git , see git://bostonbusmap.git.sourceforge.net/gitroot/bostonbusmap/bostonbusmap, checkout umich
I2C4Java is a simple I2C-Java Demo. We use the Devantech USB-I2C Interface and the Microchip PICkit I2C Demoboard. The tar-file contains the complete Netbeans-Project and a compiled Jar-File. To start use i2c4java.sh or i2c4java.bat (Windows).
Java library for capturing images from a video source such as a USB camera. Supports Windows, Linux (32/64-bit), and Mac OS X via DirectShow, V4L2, and Quicktime.
Ohua is an implementation of the stateful functional programming model along with a dataflow execution engine as a runtime system. Ohua mixes object-oriented (imperative) and functional programming to provide implicit parallelism.
The project moved. Please find the most up-to-date version at:
https://bitbucket.org/sertel/ohua
Born from the embers of KWUR 90.3FM, these are the tools we developed internally to manage charting, automated programming, remote broadcasts, rebroadcasts, show archival, and our DJ workforce as a non-profit, non-commercial, underground radio station.
The Exercise Control System (E.C.S) is a web application to manage tabletop exercises. It allows exercise organizers to create scenarios, run live exercises over the web and help to perform after-exercise review.
a contributory, location-aware media platform for us all
This is Roundware V1. For V2, please see GitHub repository: https://github.com/hburgund/roundware-server
Roundware is a client/server pair for creating participatory location-sensitive audio experiences. It was initially developed for the sound art installation ROUND, by Halsey Burgund, exhibited at the Aldrich Contemporary Art Museum.
Development for version 2 has been handled privately for a variety of reasons, but will be released soon! Please contact us if you need code sooner.
MC4J is a Swing application for remote monitoring and administration using Java Management Extensions (JMX). It includes support for all major application servers and advanced features such as live attribute graphing and customizable dashboards.
Process flow designer that creates applications (Saflets) for us in the SafiServer engine. SafiWorkshop is used for the design, real time debugging and deployment of advanced flow based applications. Currently tailored for use with Asterisk PBX.