7 projects for "open dynamics engine" with 1 filter applied:

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  • 1
    JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
    Downloads: 2 This Week
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  • 2
    RockScript is the world's smallest Java-based JavaScript interpreter, runs smoothly in any J2ME phones. The binary size of core engine including native objects/methods is less than 25K (obfuscated & JAR'ed). It can be integrated into any J2ME apps.
    Downloads: 0 This Week
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  • 3

    ZaxMidlet

    Note: Zaxmidlet is deprecated. Current work is on JFrotz for J2ME.

    Note 2/10/2012: ZaxMidlet is no longer under current development and will be replaced by JFrotz, which is a Z-Machine interpreter based on the Frotz engine for both J2ME (Blackberry) and Android. http://sourceforge.net/projects/jfrotz/ JFrotz uses more memory than ZaxMidlet, so Zaxmidlet may still be the best choice for users with relatively low-end J2ME devices. ZaxMidlet is a midlet Z-Machine Interpreter for Blackberry and other J2ME devices that support MIDP2.0 and file access. It...
    Downloads: 0 This Week
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  • 4
    Game Engine based on the Java ME. The core of this project will, in future, support Java SE.
    Downloads: 0 This Week
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  • 5
    Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
    Downloads: 0 This Week
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  • 6
    Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
    Downloads: 0 This Week
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  • 7
    Open Voxel Engine for RTS

    Open Voxel Engine for RTS

    Java based Open source Voxel Engine for RTS games

    OVERTS© is an open source Java coded gaming engine that is designed for the creation of turn-based and real-time strategy games. The aims of this project is to create easy to use tools to create worlds, terrains, and objects, with an easy to use Voxel editor, as well as provide an API for easy coding of most any style of strategy game one can think of.
    Downloads: 0 This Week
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