Error to trace to log to deploy. One click. No SSH.
Catch the cause before the pager goes off.
AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
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FireIRC is an IRC Client that brings the ideas of mIRC, X-Chat, and Linkinus all into one client. With FireIRC you get lots of extendability for whatever needs you need on IRC.
WieBot.NET is an IRC bot for the Windows platform. It's written in C#. At the moment its a basic bot, it can auto-op/voice, has userlevels and can learn command-reply structures. Development is in full progress!
BoB is an IRC bot written in c# for the .net framework. It provides the basic requirements for maintaining an IRC connection and the associated data. The functionality can be extended via plugins written in any .net enabled language.
Spike.NET is an irc bot written entirly in c#. A flexible set of systems, such as IRC Connection Management and Database Interaction will be implimented in the core of the bot, with a highly customizeable Plugins system for accessing this core.
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Flex Chat is an Open Source IRC client, which is written in C#. It is comfortable, easy to use and configure client, which is supporting VB, Perl, PHP, Tcl, C#, C++ scripts and XML database.
This software project hopes to develop a instant messenger (IM) based on the Microsoft .NET Framework using C#. It will include a plugin system that allows for multiple types of IM protocols. This also includes a purpose to have a clean and functional UI
IRC Services for the Unreal IRC server, written in C#, with a Microsoft SQL Server backend. Files are stored in XML. Services include NickServ, ChanServ, MemoServ, BotServ, HostServ, and OperServ.
SharpBot is a multi-protocol bot that supports multiple protocols (such as OSCAR, IRC, and Jabber). The bot's functionality may be extended by external modules such as scripting modules, plugin modules, and protocol modules.
MYrc is an IRC GUI client (similar and probably (more like definately) based on Mirc, hence the name) written in C# made possible with the Thresher IRC Library. It had a Plugin Architecture allowing to easily write plugin in C#.
Basicly it'll have functions like X-fire and Steam but still it won't be a copy, or a remake of those platforms. Everyone will be able to personilze the platforms Client and Server side, by their client and gaming needs.